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(svn r9672) -Cleanup: lots of coding style fixes around operands.

This commit is contained in:
rubidium
2007-04-18 22:10:36 +00:00
parent 41cf2fa69b
commit 80c259f64f
62 changed files with 1051 additions and 1051 deletions

View File

@@ -222,7 +222,7 @@ static void DrawGraph(const GraphDrawer *gw)
y = gw->top + x_axis_offset - (x_axis_offset * datapoint) / highest_value;
/* Draw the point. */
GfxFillRect(x-1, y-1, x+1, y+1, color);
GfxFillRect(x - 1, y - 1, x + 1, y + 1, color);
/* Draw the line connected to the previous point. */
if (prev_x != INVALID_DATAPOINT_POS) GfxDrawLine(prev_x, prev_y, x, y, color);
@@ -268,7 +268,7 @@ static void GraphLegendWndProc(Window *w, WindowEvent *e)
FOR_ALL_PLAYERS(p) {
if (!p->is_active) continue;
DrawPlayerIcon(p->index, 4, 18+p->index*12);
DrawPlayerIcon(p->index, 4, 18 + p->index * 12);
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
@@ -330,7 +330,7 @@ static void SetupGraphDrawerForPlayers(GraphDrawer *gd)
const Player* p;
uint excluded_players = _legend_excluded_players;
byte nums;
int mo,yr;
int mo, yr;
/* Exclude the players which aren't valid */
FOR_ALL_PLAYERS(p) {
@@ -908,7 +908,7 @@ static const WindowDesc _company_league_desc = {
void ShowCompanyLeagueTable()
{
AllocateWindowDescFront(&_company_league_desc,0);
AllocateWindowDescFront(&_company_league_desc, 0);
}
/*****************************/