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(svn r19405) -Codechange: CheckOwnership() returns a CommandCost.
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@@ -1169,7 +1169,11 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u
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bool move_chain = HasBit(p2, 0);
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Train *src = Train::GetIfValid(s);
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if (src == NULL || !CheckOwnership(src->owner)) return CMD_ERROR;
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if (src == NULL) return CMD_ERROR;
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CommandCost ret = CheckOwnership(src->owner);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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/* Do not allow moving crashed vehicles inside the depot, it is likely to cause asserts later */
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if (src->vehstatus & VS_CRASHED) return CMD_ERROR;
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@@ -1180,7 +1184,11 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u
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dst = src->IsEngine() ? NULL : FindGoodVehiclePos(src);
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} else {
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dst = Train::GetIfValid(d);
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if (dst == NULL || !CheckOwnership(dst->owner)) return CMD_ERROR;
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if (dst == NULL) return CMD_ERROR;
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CommandCost ret = CheckOwnership(dst->owner);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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/* Do not allow appending to crashed vehicles, too */
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if (dst->vehstatus & VS_CRASHED) return CMD_ERROR;
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@@ -1342,7 +1350,11 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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Window *w = NULL;
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Train *v = Train::GetIfValid(p1);
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if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
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if (v == NULL) return CMD_ERROR;
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CommandCost ret = CheckOwnership(v->owner);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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/* Sell a chain of vehicles or not? */
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bool sell_chain = HasBit(p2, 0);
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@@ -1372,7 +1384,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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ArrangeTrains(&sell_head, NULL, &new_head, v, sell_chain);
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/* We don't need to validate the second train; it's going to be sold. */
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CommandCost ret = ValidateTrains(NULL, NULL, first, new_head);
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ret = ValidateTrains(NULL, NULL, first, new_head);
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if (ret.Failed()) {
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/* Restore the train we had. */
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RestoreTrainBackup(original);
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@@ -1815,7 +1827,11 @@ static void ReverseTrainDirection(Train *v)
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CommandCost CmdReverseTrainDirection(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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Train *v = Train::GetIfValid(p1);
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if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
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if (v == NULL) return CMD_ERROR;
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CommandCost ret = CheckOwnership(v->owner);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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if (p2 != 0) {
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/* turn a single unit around */
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@@ -1882,7 +1898,12 @@ CommandCost CmdReverseTrainDirection(TileIndex tile, DoCommandFlag flags, uint32
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CommandCost CmdForceTrainProceed(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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Train *t = Train::GetIfValid(p1);
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if (t == NULL || !CheckOwnership(t->owner)) return CMD_ERROR;
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if (t == NULL) return CMD_ERROR;
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CommandCost ret = CheckOwnership(t->owner);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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if (flags & DC_EXEC) {
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/* If we are forced to proceed, cancel that order.
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@@ -1915,7 +1936,11 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
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bool only_this = HasBit(p2, 16);
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Train *v = Train::GetIfValid(p1);
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if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR;
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if (v == NULL) return CMD_ERROR;
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CommandCost ret = CheckOwnership(v->owner);
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ret.SetGlobalErrorMessage();
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if (ret.Failed()) return ret;
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if (!v->IsStoppedInDepot()) return_cmd_error(STR_TRAIN_MUST_BE_STOPPED);
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if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE);
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