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Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -46,10 +46,10 @@ struct OskWindow : public Window {
OskWindow(WindowDesc *desc, Window *parent, int button) : Window(desc)
{
this->parent = parent;
assert(parent != NULL);
assert(parent != nullptr);
NWidgetCore *par_wid = parent->GetWidget<NWidgetCore>(button);
assert(par_wid != NULL);
assert(par_wid != nullptr);
assert(parent->querystrings.Contains(button));
this->qs = parent->querystrings.Find(button)->second;
@@ -166,7 +166,7 @@ struct OskWindow : public Window {
break;
case WID_OSK_OK:
if (this->qs->orig == NULL || strcmp(this->qs->text.buf, this->qs->orig) != 0) {
if (this->qs->orig == nullptr || strcmp(this->qs->text.buf, this->qs->orig) != 0) {
/* pass information by simulating a button press on parent window */
if (this->qs->ok_button >= 0) {
this->parent->OnClick(pt, this->qs->ok_button, 1);
@@ -427,7 +427,7 @@ void ShowOnScreenKeyboard(Window *parent, int button)
void UpdateOSKOriginalText(const Window *parent, int button)
{
OskWindow *osk = dynamic_cast<OskWindow *>(FindWindowById(WC_OSK, 0));
if (osk == NULL || osk->parent != parent || osk->text_btn != button) return;
if (osk == nullptr || osk->parent != parent || osk->text_btn != button) return;
free(osk->orig_str_buf);
osk->orig_str_buf = stredup(osk->qs->text.buf);
@@ -444,5 +444,5 @@ void UpdateOSKOriginalText(const Window *parent, int button)
bool IsOSKOpenedFor(const Window *w, int button)
{
OskWindow *osk = dynamic_cast<OskWindow *>(FindWindowById(WC_OSK, 0));
return osk != NULL && osk->parent == w && osk->text_btn == button;
return osk != nullptr && osk->parent == w && osk->text_btn == button;
}