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Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -361,7 +361,7 @@ static const Command _command_proc_table[] = {
};
/*!
* This function range-checks a cmd, and checks if the cmd is not NULL
* This function range-checks a cmd, and checks if the cmd is not nullptr
*
* @param cmd The integer value of a command
* @return true if the command is valid (and got a CommandProc function)
@@ -370,7 +370,7 @@ bool IsValidCommand(uint32 cmd)
{
cmd &= CMD_ID_MASK;
return cmd < lengthof(_command_proc_table) && _command_proc_table[cmd].proc != NULL;
return cmd < lengthof(_command_proc_table) && _command_proc_table[cmd].proc != nullptr;
}
/*!
@@ -594,7 +594,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
ShowCostOrIncomeAnimation(x, y, GetSlopePixelZ(x, y), res.GetCost());
}
if (!estimate_only && !only_sending && callback != NULL) {
if (!estimate_only && !only_sending && callback != nullptr) {
callback(res, tile, p1, p2);
}
@@ -637,7 +637,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
CommandProc *proc = _command_proc_table[cmd_id].proc;
/* Shouldn't happen, but you never know when someone adds
* NULLs to the _command_proc_table. */
assert(proc != NULL);
assert(proc != nullptr);
/* Command flags are used internally */
CommandFlags cmd_flags = GetCommandFlags(cmd);
@@ -750,7 +750,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
/* update last build coordinate of company. */
if (tile != 0) {
Company *c = Company::GetIfValid(_current_company);
if (c != NULL) c->last_build_coordinate = tile;
if (c != nullptr) c->last_build_coordinate = tile;
}
SubtractMoneyFromCompany(res2);