From 7c87c2e752623b4f08b2aaa32899732c975ba171 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Sun, 30 Jul 2006 14:57:28 +0000 Subject: [PATCH] (svn r5655) -Fix [SF 1424115]: Reversed arrow-sign in the multiplayer list column headers on sort by name --- network_gui.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/network_gui.c b/network_gui.c index c5e0aa3560..eb7e37b4b2 100644 --- a/network_gui.c +++ b/network_gui.c @@ -129,7 +129,7 @@ static int CDECL NGameClientSorter(const void *a, const void *b) const NetworkGameList *cmp1 = *(const NetworkGameList**)a; const NetworkGameList *cmp2 = *(const NetworkGameList**)b; /* Reverse as per default we are interested in most-clients first */ - int r = cmp2->info.clients_on - cmp1->info.clients_on; + int r = cmp1->info.clients_on - cmp2->info.clients_on; if (r == 0) r = cmp1->info.clients_max - cmp2->info.clients_max; if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);