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(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes

This commit is contained in:
tron
2006-03-01 09:40:34 +00:00
parent b404072ccc
commit 793613a286
8 changed files with 108 additions and 110 deletions

View File

@@ -134,22 +134,22 @@ static const byte _valid_tileh_slopes[4][15] = {
// set of normal ones
{
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_RIGHT,
TRACK_BIT_UPPER,
TRACK_BIT_DIAG1,
TRACK_BIT_X,
TRACK_BIT_LEFT,
0,
TRACK_BIT_DIAG2,
TRACK_BIT_Y,
TRACK_BIT_LOWER,
TRACK_BIT_LOWER,
TRACK_BIT_DIAG2,
TRACK_BIT_Y,
0,
TRACK_BIT_LEFT,
TRACK_BIT_DIAG1,
TRACK_BIT_X,
TRACK_BIT_UPPER,
TRACK_BIT_RIGHT,
},
@@ -159,21 +159,21 @@ static const byte _valid_tileh_slopes[4][15] = {
0,
TRACK_BIT_LEFT,
TRACK_BIT_LOWER,
TRACK_BIT_DIAG2 | TRACK_BIT_LOWER | TRACK_BIT_LEFT,
TRACK_BIT_Y | TRACK_BIT_LOWER | TRACK_BIT_LEFT,
TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1 | TRACK_BIT_LOWER | TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X | TRACK_BIT_LOWER | TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_UPPER,
TRACK_BIT_DIAG1 | TRACK_BIT_UPPER | TRACK_BIT_LEFT,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_LEFT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_DIAG2 | TRACK_BIT_UPPER | TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_Y | TRACK_BIT_UPPER | TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
},
// allowed rail on coast tile
@@ -181,21 +181,21 @@ static const byte _valid_tileh_slopes[4][15] = {
0,
TRACK_BIT_LEFT,
TRACK_BIT_LOWER,
TRACK_BIT_DIAG2|TRACK_BIT_LEFT|TRACK_BIT_LOWER,
TRACK_BIT_Y|TRACK_BIT_LEFT|TRACK_BIT_LOWER,
TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1|TRACK_BIT_RIGHT|TRACK_BIT_LOWER,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_RIGHT|TRACK_BIT_LOWER,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_UPPER,
TRACK_BIT_DIAG1|TRACK_BIT_LEFT|TRACK_BIT_UPPER,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_LEFT|TRACK_BIT_UPPER,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_DIAG2|TRACK_BIT_RIGHT|TRACK_BIT_UPPER,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_DIAG1|TRACK_BIT_DIAG2|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_Y|TRACK_BIT_RIGHT|TRACK_BIT_UPPER,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
TRACK_BIT_X|TRACK_BIT_Y|TRACK_BIT_UPPER|TRACK_BIT_LOWER|TRACK_BIT_LEFT|TRACK_BIT_RIGHT,
},
// valid railway crossings on slopes
@@ -224,8 +224,8 @@ uint GetRailFoundation(uint tileh, uint bits)
(i += 2, tileh == 4) ||
(i += 2, tileh == 8)
) && (
bits == TRACK_BIT_DIAG1 ||
(i++, bits == TRACK_BIT_DIAG2)
bits == TRACK_BIT_X ||
(i++, bits == TRACK_BIT_Y)
)) {
return i + 15;
} else {
@@ -251,7 +251,7 @@ static uint32 CheckRailSlope(uint tileh, TrackBits rail_bits, TrackBits existing
return 0;
if ((~_valid_tileh_slopes[1][tileh] & rail_bits) == 0 || ( // whole tile is leveled up
(rail_bits == TRACK_BIT_DIAG1 || rail_bits == TRACK_BIT_DIAG2) &&
(rail_bits == TRACK_BIT_X || rail_bits == TRACK_BIT_Y) &&
(tileh == 1 || tileh == 2 || tileh == 4 || tileh == 8)
)) { // partly up
if (existing != 0) {
@@ -296,7 +296,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
switch (GetTileType(tile)) {
case MP_TUNNELBRIDGE:
if ((m5 & 0xC0) != 0xC0 || // not bridge middle part?
(m5 & 0x01 ? TRACK_BIT_DIAG1 : TRACK_BIT_DIAG2) != trackbit) { // wrong direction?
(m5 & 0x01 ? TRACK_BIT_X : TRACK_BIT_Y) != trackbit) { // wrong direction?
// Get detailed error message
return DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
}
@@ -351,16 +351,16 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
if (GetRoadType(tile) == ROAD_NORMAL && (
(track == TRACK_DIAG1 && m5 == ROAD_Y) ||
(track == TRACK_DIAG2 && m5 == ROAD_X) // correct direction?
(track == TRACK_X && m5 == ROAD_Y) ||
(track == TRACK_Y && m5 == ROAD_X) // correct direction?
)) {
if (flags & DC_EXEC) {
MakeRoadCrossing(tile, GetTileOwner(tile), _current_player, (track == TRACK_DIAG1 ? AXIS_Y : AXIS_X), p1, _m[tile].m2);
MakeRoadCrossing(tile, GetTileOwner(tile), _current_player, (track == TRACK_X ? AXIS_Y : AXIS_X), p1, _m[tile].m2);
}
break;
}
if (IsLevelCrossing(tile) && (m5 & 0x08 ? TRACK_DIAG1 : TRACK_DIAG2) == track)
if (IsLevelCrossing(tile) && (m5 & 0x08 ? TRACK_X : TRACK_Y) == track)
return_cmd_error(STR_1007_ALREADY_BUILT);
/* FALLTHROUGH */
@@ -423,7 +423,7 @@ int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if ((_m[tile].m5 & 0xF8) != 0xE0)
return CMD_ERROR;
if ((_m[tile].m5 & 1 ? TRACK_BIT_DIAG1 : TRACK_BIT_DIAG2) != trackbit)
if ((_m[tile].m5 & 1 ? TRACK_BIT_X : TRACK_BIT_Y) != trackbit)
return CMD_ERROR;
if (!(flags & DC_EXEC))
@@ -440,12 +440,10 @@ int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* This is a crossing, let's check if the direction is correct */
if (_m[tile].m5 & 8) {
if (track != TRACK_DIAG1)
return CMD_ERROR;
if (track != TRACK_X) return CMD_ERROR;
bits = ROAD_Y;
} else {
if (track != TRACK_DIAG2)
return CMD_ERROR;
if (track != TRACK_Y) return CMD_ERROR;
bits = ROAD_X;
}
@@ -1072,8 +1070,8 @@ static int32 ClearTile_Track(TileIndex tile, byte flags)
switch (GetRailTileType(tile)) {
/* XXX: Why the fuck do we remove these thow signals first? */
case RAIL_TYPE_SIGNALS:
if (HasSignalOnTrack(tile, TRACK_DIAG1)) {
ret = DoCommandByTile(tile, TRACK_DIAG1, 0, flags, CMD_REMOVE_SIGNALS);
if (HasSignalOnTrack(tile, TRACK_X)) {
ret = DoCommandByTile(tile, TRACK_X, 0, flags, CMD_REMOVE_SIGNALS);
if (CmdFailed(ret)) return CMD_ERROR;
cost += ret;
}
@@ -1305,22 +1303,22 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track, bool earth, bool snow,
bool junction = false;
// Select the sprite to use.
(image = rti->base_sprites.track_y, track == TRACK_BIT_DIAG2) ||
(image++, track == TRACK_BIT_DIAG1) ||
(image = rti->base_sprites.track_y, track == TRACK_BIT_Y) ||
(image++, track == TRACK_BIT_X) ||
(image++, track == TRACK_BIT_UPPER) ||
(image++, track == TRACK_BIT_LOWER) ||
(image++, track == TRACK_BIT_RIGHT) ||
(image++, track == TRACK_BIT_LEFT) ||
(image++, track == (TRACK_BIT_DIAG1 | TRACK_BIT_DIAG2)) ||
(image++, track == (TRACK_BIT_X | TRACK_BIT_Y)) ||
(image = rti->base_sprites.track_ns, track == (TRACK_BIT_UPPER | TRACK_BIT_LOWER)) ||
(image++, track == (TRACK_BIT_LEFT | TRACK_BIT_RIGHT)) ||
(junction = true, false) ||
(image = rti->base_sprites.ground, !(track & (TRACK_BIT_RIGHT | TRACK_BIT_UPPER | TRACK_BIT_DIAG1))) ||
(image++, !(track & (TRACK_BIT_LEFT | TRACK_BIT_LOWER | TRACK_BIT_DIAG1))) ||
(image++, !(track & (TRACK_BIT_LEFT | TRACK_BIT_UPPER | TRACK_BIT_DIAG2))) ||
(image++, !(track & (TRACK_BIT_RIGHT | TRACK_BIT_LOWER | TRACK_BIT_DIAG2))) ||
(image = rti->base_sprites.ground, !(track & (TRACK_BIT_RIGHT | TRACK_BIT_UPPER | TRACK_BIT_X))) ||
(image++, !(track & (TRACK_BIT_LEFT | TRACK_BIT_LOWER | TRACK_BIT_X))) ||
(image++, !(track & (TRACK_BIT_LEFT | TRACK_BIT_UPPER | TRACK_BIT_Y))) ||
(image++, !(track & (TRACK_BIT_RIGHT | TRACK_BIT_LOWER | TRACK_BIT_Y))) ||
(image++, true);
if (ti->tileh != 0) {
@@ -1351,8 +1349,8 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track, bool earth, bool snow,
// Draw track pieces individually for junction tiles
if (junction) {
if (track & TRACK_BIT_DIAG1) DrawGroundSprite(rti->base_sprites.single_y);
if (track & TRACK_BIT_DIAG2) DrawGroundSprite(rti->base_sprites.single_x);
if (track & TRACK_BIT_X) DrawGroundSprite(rti->base_sprites.single_y);
if (track & TRACK_BIT_Y) DrawGroundSprite(rti->base_sprites.single_x);
if (track & TRACK_BIT_UPPER) DrawGroundSprite(rti->base_sprites.single_n);
if (track & TRACK_BIT_LOWER) DrawGroundSprite(rti->base_sprites.single_s);
if (track & TRACK_BIT_LEFT) DrawGroundSprite(rti->base_sprites.single_w);
@@ -1392,8 +1390,8 @@ static void DrawTile_Track(TileInfo *ti)
#define ISON_SIGNAL(x) (m23 & (byte)(0x10 << (x)))
#define MAYBE_DRAW_SIGNAL(x,y,z) if (HAS_SIGNAL(x)) DrawSignalHelper(ti, ISON_SIGNAL(x), ((y-0x4FB) << 4)|(z))
if (!(m5 & TRACK_BIT_DIAG2)) {
if (!(m5 & TRACK_BIT_DIAG1)) {
if (!(m5 & TRACK_BIT_Y)) {
if (!(m5 & TRACK_BIT_X)) {
if (m5 & TRACK_BIT_LEFT) {
MAYBE_DRAW_SIGNAL(2, 0x509, 0);
MAYBE_DRAW_SIGNAL(3, 0x507, 1);
@@ -1909,8 +1907,8 @@ static void TileLoop_Track(TileIndex tile)
PlayerID owner = GetTileOwner(tile);
if (rail == (TRACK_BIT_LOWER | TRACK_BIT_RIGHT) || (
!(rail & (TRACK_BIT_DIAG2 | TRACK_BIT_UPPER | TRACK_BIT_LEFT)) &&
(rail & TRACK_BIT_DIAG1)
!(rail & (TRACK_BIT_Y | TRACK_BIT_UPPER | TRACK_BIT_LEFT)) &&
(rail & TRACK_BIT_X)
)) {
TileIndex n = tile + TileDiffXY(0, -1);
@@ -1923,8 +1921,8 @@ static void TileLoop_Track(TileIndex tile)
}
if (rail == (TRACK_BIT_UPPER | TRACK_BIT_LEFT) || (
!(rail & (TRACK_BIT_DIAG2 | TRACK_BIT_LOWER | TRACK_BIT_RIGHT)) &&
(rail & TRACK_BIT_DIAG1)
!(rail & (TRACK_BIT_Y | TRACK_BIT_LOWER | TRACK_BIT_RIGHT)) &&
(rail & TRACK_BIT_X)
)) {
TileIndex n = tile + TileDiffXY(0, 1);
@@ -1938,8 +1936,8 @@ static void TileLoop_Track(TileIndex tile)
}
if (rail == (TRACK_BIT_LOWER | TRACK_BIT_LEFT) || (
!(rail & (TRACK_BIT_DIAG1 | TRACK_BIT_UPPER | TRACK_BIT_RIGHT)) &&
(rail & TRACK_BIT_DIAG2)
!(rail & (TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT)) &&
(rail & TRACK_BIT_Y)
)) {
TileIndex n = tile + TileDiffXY(-1, 0);
@@ -1952,8 +1950,8 @@ static void TileLoop_Track(TileIndex tile)
}
if (rail == (TRACK_BIT_UPPER | TRACK_BIT_RIGHT) || (
!(rail & (TRACK_BIT_DIAG1 | TRACK_BIT_LOWER | TRACK_BIT_LEFT)) &&
(rail & TRACK_BIT_DIAG2)
!(rail & (TRACK_BIT_X | TRACK_BIT_LOWER | TRACK_BIT_LEFT)) &&
(rail & TRACK_BIT_Y)
)) {
TileIndex n = tile + TileDiffXY(1, 0);