From 788e4c3ddf28cb409eb5dd89728e66af1851cc62 Mon Sep 17 00:00:00 2001 From: Richard Wheeler <2762690+zephyris@users.noreply.github.com> Date: Wed, 27 Aug 2025 21:45:46 +0100 Subject: [PATCH] Change: Set endgame background to match original graphics borders --- src/highscore_gui.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/highscore_gui.cpp b/src/highscore_gui.cpp index 76401c3c9c..fde61eb60b 100644 --- a/src/highscore_gui.cpp +++ b/src/highscore_gui.cpp @@ -49,6 +49,9 @@ struct EndGameHighScoreBaseWindow : Window { this->DrawWidgets(); + /* Fill with the appropriate background colour instead of leaving default window colour */ + GfxFillRect(Rect{0, 0, this->width, this->height}, PixelColour{105}, FILLRECT_OPAQUE); + /* Standard background slices are 50 pixels high, but it's designed * for 480 pixels total. 96% of 500 is 480. */ Dimension dim = GetSpriteSize(this->background_img);