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(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles

This commit is contained in:
tron
2006-03-19 12:06:12 +00:00
parent ba53ec750a
commit 77e5cf4bc1
10 changed files with 66 additions and 63 deletions

View File

@@ -130,7 +130,7 @@ static bool CheckTrackCombination(TileIndex tile, TrackBits to_build, uint flags
}
static const byte _valid_tileh_slopes[][15] = {
static const TrackBits _valid_tileh_slopes[][15] = {
// set of normal ones
{
@@ -199,7 +199,7 @@ static const byte _valid_tileh_slopes[][15] = {
},
};
uint GetRailFoundation(uint tileh, uint bits)
uint GetRailFoundation(uint tileh, TrackBits bits)
{
int i;
@@ -350,8 +350,9 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
break;
}
if (IsLevelCrossing(tile) && (m5 & 0x08 ? TRACK_X : TRACK_Y) == track)
if (IsLevelCrossing(tile) && GetCrossingRailBits(tile) == trackbit) {
return_cmd_error(STR_1007_ALREADY_BUILT);
}
/* FALLTHROUGH */
default:
@@ -1341,18 +1342,17 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track, bool earth, bool snow,
static void DrawTile_Track(TileInfo *ti)
{
byte m5;
const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
PalSpriteID image;
_drawtile_track_palette = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)));
m5 = (byte)ti->map5;
if (GetRailTileType(ti->tile) != RAIL_TYPE_DEPOT_WAYPOINT) {
TrackBits rails = GetTrackBits(ti->tile);
bool earth = (_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK) == RAIL_GROUND_BROWN;
bool snow = (_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK) == RAIL_GROUND_ICE_DESERT;
DrawTrackBits(ti, m5 & TRACK_BIT_MASK, earth, snow, false);
DrawTrackBits(ti, rails, earth, snow, false);
if (_display_opt & DO_FULL_DETAIL) {
_detailed_track_proc[_m[ti->tile].m2 & RAIL_MAP2LO_GROUND_MASK](ti);
@@ -1370,21 +1370,21 @@ static void DrawTile_Track(TileInfo *ti)
#define ISON_SIGNAL(x) (m23 & (byte)(0x10 << (x)))
#define MAYBE_DRAW_SIGNAL(x,y,z) if (HAS_SIGNAL(x)) DrawSignalHelper(ti, ISON_SIGNAL(x), ((y-0x4FB) << 4)|(z))
if (!(m5 & TRACK_BIT_Y)) {
if (!(m5 & TRACK_BIT_X)) {
if (m5 & TRACK_BIT_LEFT) {
if (!(rails & TRACK_BIT_Y)) {
if (!(rails & TRACK_BIT_X)) {
if (rails & TRACK_BIT_LEFT) {
MAYBE_DRAW_SIGNAL(2, 0x509, 0);
MAYBE_DRAW_SIGNAL(3, 0x507, 1);
}
if (m5 & TRACK_BIT_RIGHT) {
if (rails & TRACK_BIT_RIGHT) {
MAYBE_DRAW_SIGNAL(0, 0x509, 2);
MAYBE_DRAW_SIGNAL(1, 0x507, 3);
}
if (m5 & TRACK_BIT_UPPER) {
if (rails & TRACK_BIT_UPPER) {
MAYBE_DRAW_SIGNAL(3, 0x505, 4);
MAYBE_DRAW_SIGNAL(2, 0x503, 5);
}
if (m5 & TRACK_BIT_LOWER) {
if (rails & TRACK_BIT_LOWER) {
MAYBE_DRAW_SIGNAL(1, 0x505, 6);
MAYBE_DRAW_SIGNAL(0, 0x503, 7);
}
@@ -1400,7 +1400,7 @@ static void DrawTile_Track(TileInfo *ti)
} else {
/* draw depots / waypoints */
const DrawTrackSeqStruct *drss;
byte type = m5 & 0x3F; // 0-3: depots, 4-5: waypoints
byte type = ti->map5 & 0x3F; // 0-3: depots, 4-5: waypoints
if (ti->tileh != 0) DrawFoundation(ti, ti->tileh);
@@ -1412,7 +1412,7 @@ static void DrawTile_Track(TileInfo *ti)
if (stat != NULL) {
DrawTileSeqStruct const *seq;
// emulate station tile - open with building
const DrawTileSprites *cust = &stat->renderdata[2 + (m5 & 0x1)];
const DrawTileSprites *cust = &stat->renderdata[2 + (ti->map5 & 0x1)];
uint32 relocation = GetCustomStationRelocation(stat, ComposeWaypointStation(ti->tile), 0);
/* We don't touch the 0x8000 bit. In all this
@@ -1790,8 +1790,10 @@ static uint GetSlopeZ_Track(const TileInfo* ti)
// check if it's a foundation
if (ti->tileh != 0) {
if ((ti->map5 & 0x80) == 0) {
uint f = GetRailFoundation(ti->tileh, ti->map5 & 0x3F);
if (GetRailTileType(ti->tile) == RAIL_TYPE_DEPOT_WAYPOINT) {
return z + 8;
} else {
uint f = GetRailFoundation(ti->tileh, GetTrackBits(ti->tile));
if (f != 0) {
if (f < 15) {
@@ -1801,9 +1803,6 @@ static uint GetSlopeZ_Track(const TileInfo* ti)
// inclined foundation
th = _inclined_tileh[f - 15];
}
} else if ((ti->map5 & RAIL_TILE_TYPE_MASK) == RAIL_TYPE_DEPOT_WAYPOINT) {
// depot or waypoint
return z + 8;
}
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, th) + z;
}
@@ -1814,8 +1813,10 @@ static uint GetSlopeTileh_Track(const TileInfo *ti)
{
// check if it's a foundation
if (ti->tileh != 0) {
if ((ti->map5 & 0x80) == 0) {
uint f = GetRailFoundation(ti->tileh, ti->map5 & 0x3F);
if (GetRailTileType(ti->tile) == RAIL_TYPE_DEPOT_WAYPOINT) {
return 0;
} else {
uint f = GetRailFoundation(ti->tileh, GetTrackBits(ti->tile));
if (f != 0) {
if (f < 15) {
// leveled foundation
@@ -1824,9 +1825,6 @@ static uint GetSlopeTileh_Track(const TileInfo *ti)
// inclined foundation
return _inclined_tileh[f - 15];
}
} else if ((ti->map5 & 0xC0) == 0xC0) {
// depot or waypoint
return 0;
}
}
return ti->tileh;
@@ -1876,7 +1874,7 @@ static void TileLoop_Track(TileIndex tile)
if (old_ground != RAIL_GROUND_BROWN) { /* wait until bottom is green */
/* determine direction of fence */
TrackBits rail = _m[tile].m5 & TRACK_BIT_MASK;
TrackBits rail = GetTrackBits(tile);
switch (rail) {
case TRACK_BIT_UPPER: new_ground = RAIL_GROUND_FENCE_HORIZ1; break;
@@ -1964,20 +1962,17 @@ modify_me:;
static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
{
byte m5, a;
byte a;
uint16 b;
uint32 ret;
if (mode != TRANSPORT_RAIL) return 0;
m5 = _m[tile].m5;
if (GetRailTileType(tile) != RAIL_TYPE_DEPOT_WAYPOINT) {
ret = (m5 | (m5 << 8)) & 0x3F3F;
TrackBits rails = GetTrackBits(tile);
uint32 ret = rails * 0x101;
if (GetRailTileType(tile) != RAIL_TYPE_SIGNALS) {
if ( (ret & 0xFF) == 3)
/* Diagonal crossing? */
ret |= 0x40;
if (rails == TRACK_BIT_CROSS) ret |= 0x40;
} else {
/* has_signals */
@@ -1998,13 +1993,14 @@ static uint32 GetTileTrackStatus_Track(TileIndex tile, TransportType mode)
if ((b & 0x20) == 0) ret |= 0x20080000;
if ((b & 0x10) == 0) ret |= 0x08200000;
}
} else if (m5 & 0x40) {
static const byte _train_spec_tracks[6] = {1,2,1,2,1,2};
m5 = _train_spec_tracks[m5 & 0x3F];
ret = (m5 << 8) + m5;
} else
return 0;
return ret;
return ret;
} else {
if (_m[tile].m5 & 0x40) {
return GetRailWaypointBits(tile) * 0x101;
} else {
return 0;
}
}
}
static void ClickTile_Track(TileIndex tile)