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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-24 23:19:09 +00:00

Feature: opt-in survey when exiting a game

On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
This commit is contained in:
Patric Stout
2023-04-25 19:43:45 +02:00
committed by Patric Stout
parent 021c45c4f6
commit 7634553d22
54 changed files with 1018 additions and 53 deletions

View File

@@ -183,7 +183,7 @@ struct AIConfigWindow : public Window {
void OnClick(Point pt, int widget, int click_count) override
{
if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_END) {
if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_CONTENT_END) {
if (this->selected_slot == INVALID_COMPANY || AIConfig::GetConfig(this->selected_slot) == nullptr) return;
ShowScriptTextfileWindow((TextfileType)(widget - WID_AIC_TEXTFILE), this->selected_slot);
@@ -284,7 +284,7 @@ struct AIConfigWindow : public Window {
this->SetWidgetDisabledState(WID_AIC_MOVE_UP, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot - 1)));
this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, this->selected_slot == INVALID_COMPANY || !IsEditable((CompanyID)(this->selected_slot + 1)));
for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
for (TextfileType tft = TFT_CONTENT_BEGIN; tft < TFT_CONTENT_END; tft++) {
this->SetWidgetDisabledState(WID_AIC_TEXTFILE + tft, this->selected_slot == INVALID_COMPANY || !AIConfig::GetConfig(this->selected_slot)->GetTextfile(tft, this->selected_slot).has_value());
}
}