mirror of https://github.com/OpenTTD/OpenTTD
Merge bb6ef04d7a
into 6b6caa6fa8
commit
74d6200ba1
|
@ -2369,7 +2369,7 @@ static bool ConFont(std::span<std::string_view> argv)
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FontCacheSubSetting *setting = GetFontCacheSubSetting(fs);
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/* Make sure all non sprite fonts are loaded. */
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if (!setting->font.empty() && !fc->HasParent()) {
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InitFontCache(fs == FS_MONO);
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InitFontCache(fs);
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fc = FontCache::Get(fs);
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}
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IConsolePrint(CC_DEFAULT, "{} font:", FontSizeToName(fs));
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@ -126,10 +126,10 @@ void SetFont(FontSize fontsize, const std::string &font, uint size)
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CheckForMissingGlyphs();
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_fcsettings = std::move(backup);
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} else {
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InitFontCache(true);
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InitFontCache(fontsize);
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}
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LoadStringWidthTable(fontsize == FS_MONO);
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LoadStringWidthTable(fontsize);
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UpdateAllVirtCoords();
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ReInitAllWindows(true);
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@ -213,15 +213,13 @@ std::string GetFontCacheFontName(FontSize fs)
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/**
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* (Re)initialize the font cache related things, i.e. load the non-sprite fonts.
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* @param monospace Whether to initialise the monospace or regular fonts.
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* @param fontsizes Font sizes to be initialised.
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*/
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void InitFontCache(bool monospace)
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void InitFontCache(FontSizes fontsizes)
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{
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FontCache::InitializeFontCaches();
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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if (monospace != (fs == FS_MONO)) continue;
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for (FontSize fs : fontsizes) {
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FontCache *fc = FontCache::Get(fs);
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if (fc->HasParent()) delete fc;
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@ -70,16 +70,6 @@ public:
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*/
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virtual int GetFontSize() const { return this->height; }
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/**
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* Map a SpriteID to the key
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* @param key The key to map to.
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* @param sprite The sprite that is being mapped.
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*/
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virtual void SetUnicodeGlyph(char32_t key, SpriteID sprite) = 0;
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/** Initialize the glyph map */
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virtual void InitializeUnicodeGlyphMap() = 0;
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/** Clear the font cache. */
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virtual void ClearFontCache() = 0;
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@ -153,23 +143,9 @@ public:
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virtual bool IsBuiltInFont() = 0;
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};
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/** Map a SpriteID to the font size and key */
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inline void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite)
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inline void ClearFontCache(FontSizes fontsizes)
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{
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FontCache::Get(size)->SetUnicodeGlyph(key, sprite);
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}
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/** Initialize the glyph map */
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inline void InitializeUnicodeGlyphMap()
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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FontCache::Get(fs)->InitializeUnicodeGlyphMap();
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}
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}
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inline void ClearFontCache()
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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for (FontSize fs : fontsizes) {
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FontCache::Get(fs)->ClearFontCache();
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}
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}
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@ -231,10 +207,14 @@ inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
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uint GetFontCacheFontSize(FontSize fs);
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std::string GetFontCacheFontName(FontSize fs);
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void InitFontCache(bool monospace);
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void InitFontCache(FontSizes fontsizes);
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void UninitFontCache();
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bool GetFontAAState();
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void SetFont(FontSize fontsize, const std::string &font, uint size);
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/* Implemented in spritefontcache.cpp */
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void InitializeUnicodeGlyphMap();
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void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite);
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#endif /* FONTCACHE_H */
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@ -10,6 +10,7 @@
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#include "../stdafx.h"
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#include "../fontcache.h"
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#include "../gfx_layout.h"
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#include "../string_func.h"
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#include "../zoom_func.h"
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#include "spritefontcache.h"
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@ -31,41 +32,43 @@ static int ScaleFontTrad(int value)
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return UnScaleByZoom(value * ZOOM_BASE, _font_zoom);
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}
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/**
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* Create a new sprite font cache.
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* @param fs The font size to create the cache for.
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*/
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SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
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{
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this->InitializeUnicodeGlyphMap();
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this->height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
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this->ascender = (this->height - ScaleFontTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
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}
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static std::array<std::unordered_map<char32_t, SpriteID>, FS_END> _char_maps{}; ///< Glyph map for each font size.
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/**
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* Get SpriteID associated with a character.
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* @param key Character to find.
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* @return SpriteID for character, or 0 if not present.
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*/
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SpriteID SpriteFontCache::GetUnicodeGlyph(char32_t key)
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static SpriteID GetUnicodeGlyph(FontSize fs, char32_t key)
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{
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const auto found = this->char_map.find(key);
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if (found == std::end(this->char_map)) return 0;
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return found->second;
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auto found = _char_maps[fs].find(key);
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if (found != std::end(_char_maps[fs])) return found->second;
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return 0;
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}
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void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite)
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/**
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* Set the SpriteID for a unicode character.
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* @param fs Font size to set.
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* @param key Unicode character to set.
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* @param sprite SpriteID of character.
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*/
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void SetUnicodeGlyph(FontSize fs, char32_t key, SpriteID sprite)
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{
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this->char_map[key] = sprite;
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_char_maps[fs][key] = sprite;
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}
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void SpriteFontCache::InitializeUnicodeGlyphMap()
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/**
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* Initialize the glyph map for a font size.
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* This populates the glyph map with the baseset font sprites.
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* @param fs Font size to initialize.
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*/
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void InitializeUnicodeGlyphMap(FontSize fs)
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{
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/* Clear out existing glyph map if it exists */
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this->char_map.clear();
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_char_maps[fs].clear();
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SpriteID base;
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switch (this->fs) {
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switch (fs) {
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default: NOT_REACHED();
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case FS_MONO: // Use normal as default for mono spaced font
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case FS_NORMAL: base = SPR_ASCII_SPACE; break;
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@ -76,24 +79,45 @@ void SpriteFontCache::InitializeUnicodeGlyphMap()
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for (uint i = ASCII_LETTERSTART; i < 256; i++) {
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SpriteID sprite = base + i - ASCII_LETTERSTART;
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if (!SpriteExists(sprite)) continue;
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this->SetUnicodeGlyph(i, sprite);
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this->SetUnicodeGlyph(i + SCC_SPRITE_START, sprite);
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SetUnicodeGlyph(fs, i, sprite);
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SetUnicodeGlyph(fs, i + SCC_SPRITE_START, sprite);
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}
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/* Modify map to move non-standard glyphs to a better unicode codepoint. */
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for (const auto &unicode_map : _default_unicode_map) {
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uint8_t key = unicode_map.key;
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if (key == CLRA) {
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/* Clear the glyph. This happens if the glyph at this code point
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* is non-standard and should be accessed by an SCC_xxx enum
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* entry only. */
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this->SetUnicodeGlyph(unicode_map.code, 0);
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SetUnicodeGlyph(fs, unicode_map.code, 0);
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} else {
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SpriteID sprite = base + key - ASCII_LETTERSTART;
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this->SetUnicodeGlyph(unicode_map.code, sprite);
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SetUnicodeGlyph(fs, unicode_map.code, sprite);
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}
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}
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}
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/**
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* Initialize the glyph map.
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*/
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void InitializeUnicodeGlyphMap()
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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InitializeUnicodeGlyphMap(fs);
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}
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}
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/**
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* Create a new sprite font cache.
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* @param fs The font size to create the cache for.
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*/
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SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
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{
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this->height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
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this->ascender = (this->height - ScaleFontTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
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}
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void SpriteFontCache::ClearFontCache()
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{
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Layouter::ResetFontCache(this->fs);
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@ -104,21 +128,21 @@ void SpriteFontCache::ClearFontCache()
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const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
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{
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SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
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if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
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if (sprite == 0) sprite = GetUnicodeGlyph(this->fs, '?');
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return GetSprite(sprite, SpriteType::Font);
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}
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uint SpriteFontCache::GetGlyphWidth(GlyphID key)
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{
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SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
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if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
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if (sprite == 0) sprite = GetUnicodeGlyph(this->fs, '?');
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return SpriteExists(sprite) ? GetSprite(sprite, SpriteType::Font)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
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}
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GlyphID SpriteFontCache::MapCharToGlyph(char32_t key, [[maybe_unused]] bool allow_fallback)
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{
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assert(IsPrintable(key));
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SpriteID sprite = this->GetUnicodeGlyph(key);
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SpriteID sprite = GetUnicodeGlyph(this->fs, key);
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if (sprite == 0) return 0;
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return SPRITE_GLYPH | sprite;
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}
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@ -10,15 +10,12 @@
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#ifndef SPRITEFONTCACHE_H
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#define SPRITEFONTCACHE_H
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#include "../string_func.h"
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#include "../fontcache.h"
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/** Font cache for fonts that are based on a freetype font. */
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class SpriteFontCache : public FontCache {
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public:
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SpriteFontCache(FontSize fs);
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void SetUnicodeGlyph(char32_t key, SpriteID sprite) override;
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void InitializeUnicodeGlyphMap() override;
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void ClearFontCache() override;
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const Sprite *GetGlyph(GlyphID key) override;
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uint GetGlyphWidth(GlyphID key) override;
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@ -26,10 +23,6 @@ public:
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GlyphID MapCharToGlyph(char32_t key, bool allow_fallback = true) override;
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std::string GetFontName() override { return "sprite"; }
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bool IsBuiltInFont() override { return true; }
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private:
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std::unordered_map<char32_t, SpriteID> char_map{}; ///< Mapping of characters to sprite IDs.
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SpriteID GetUnicodeGlyph(char32_t key);
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};
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#endif /* SPRITEFONTCACHE_H */
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@ -46,8 +46,6 @@ public:
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TrueTypeFontCache(FontSize fs, int pixels);
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virtual ~TrueTypeFontCache();
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int GetFontSize() const override { return this->used_size; }
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void SetUnicodeGlyph(char32_t key, SpriteID sprite) override { this->parent->SetUnicodeGlyph(key, sprite); }
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void InitializeUnicodeGlyphMap() override { this->parent->InitializeUnicodeGlyphMap(); }
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const Sprite *GetGlyph(GlyphID key) override;
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void ClearFontCache() override;
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uint GetGlyphWidth(GlyphID key) override;
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13
src/gfx.cpp
13
src/gfx.cpp
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@ -8,6 +8,7 @@
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/** @file gfx.cpp Handling of drawing text and other gfx related stuff. */
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#include "stdafx.h"
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#include "gfx_func.h"
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#include "gfx_layout.h"
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#include "progress.h"
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#include "zoom_func.h"
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@ -1240,14 +1241,14 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode,
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}
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/**
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* Initialize _stringwidth_table cache
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* @param monospace Whether to load the monospace cache or the normal fonts.
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* Initialize _stringwidth_table cache for the specified font sizes.
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* @param fontsizes Font sizes to initialise.
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*/
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void LoadStringWidthTable(bool monospace)
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void LoadStringWidthTable(FontSizes fontsizes)
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{
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ClearFontCache();
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ClearFontCache(fontsizes);
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for (FontSize fs = monospace ? FS_MONO : FS_BEGIN; fs < (monospace ? FS_END : FS_MONO); fs++) {
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for (FontSize fs : fontsizes) {
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for (uint i = 0; i != 224; i++) {
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_stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32);
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}
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@ -1812,7 +1813,7 @@ bool AdjustGUIZoom(bool automatic)
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if (old_font_zoom != _font_zoom) {
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GfxClearFontSpriteCache();
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}
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ClearFontCache();
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ClearFontCache(FONTSIZES_ALL);
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LoadStringWidthTable();
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SetupWidgetDimensions();
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|
|
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@ -149,7 +149,7 @@ int GetStringHeight(StringID str, int maxw);
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int GetStringLineCount(std::string_view str, int maxw);
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Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion);
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Dimension GetStringMultiLineBoundingBox(std::string_view str, const Dimension &suggestion, FontSize fontsize = FS_NORMAL);
|
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void LoadStringWidthTable(bool monospace = false);
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void LoadStringWidthTable(FontSizes fontsizes = FONTSIZES_REQUIRED);
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|
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void DrawDirtyBlocks();
|
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void AddDirtyBlock(int left, int top, int right, int bottom);
|
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|
|
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@ -258,6 +258,13 @@ enum FontSize : uint8_t {
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};
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DECLARE_INCREMENT_DECREMENT_OPERATORS(FontSize)
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using FontSizes = EnumBitSet<FontSize, uint8_t>;
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/** Mask of all possible font sizes. */
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constexpr FontSizes FONTSIZES_ALL{FS_NORMAL, FS_SMALL, FS_LARGE, FS_MONO};
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/** Mask of font sizes required to be present. */
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constexpr FontSizes FONTSIZES_REQUIRED{FS_NORMAL, FS_SMALL, FS_LARGE};
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|
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inline std::string_view FontSizeToName(FontSize fs)
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{
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static const std::string_view SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
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|
|
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@ -245,7 +245,7 @@ static void RealChangeBlitter(std::string_view repl_blitter)
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|
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/* Clear caches that might have sprites for another blitter. */
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VideoDriver::GetInstance()->ClearSystemSprites();
|
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ClearFontCache();
|
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ClearFontCache(FONTSIZES_ALL);
|
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GfxClearSpriteCache();
|
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ReInitAllWindows(false);
|
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}
|
||||
|
@ -326,7 +326,7 @@ void CheckBlitter()
|
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{
|
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if (!SwitchNewGRFBlitter()) return;
|
||||
|
||||
ClearFontCache();
|
||||
ClearFontCache(FONTSIZES_ALL);
|
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GfxClearSpriteCache();
|
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ReInitAllWindows(false);
|
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}
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|
@ -338,7 +338,7 @@ void GfxLoadSprites()
|
|||
|
||||
SwitchNewGRFBlitter();
|
||||
VideoDriver::GetInstance()->ClearSystemSprites();
|
||||
ClearFontCache();
|
||||
ClearFontCache(FONTSIZES_ALL);
|
||||
GfxInitSpriteMem();
|
||||
LoadSpriteTables();
|
||||
GfxInitPalettes();
|
||||
|
|
|
@ -700,7 +700,7 @@ int openttd_main(std::span<std::string_view> arguments)
|
|||
InitializeLanguagePacks();
|
||||
|
||||
/* Initialize the font cache */
|
||||
InitFontCache(false);
|
||||
InitFontCache(FONTSIZES_REQUIRED);
|
||||
|
||||
/* This must be done early, since functions use the SetWindowDirty* calls */
|
||||
InitWindowSystem();
|
||||
|
|
|
@ -182,6 +182,6 @@ bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_is
|
|||
if (best_font == nullptr) return false;
|
||||
|
||||
callback->SetFontNames(settings, best_font, &best_index);
|
||||
InitFontCache(callback->Monospace());
|
||||
InitFontCache(callback->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1036,9 +1036,8 @@ struct GameOptionsWindow : Window {
|
|||
this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite);
|
||||
this->SetDirty();
|
||||
|
||||
InitFontCache(false);
|
||||
InitFontCache(true);
|
||||
ClearFontCache();
|
||||
InitFontCache(FONTSIZES_ALL);
|
||||
ClearFontCache(FONTSIZES_ALL);
|
||||
CheckForMissingGlyphs();
|
||||
SetupWidgetDimensions();
|
||||
UpdateAllVirtCoords();
|
||||
|
@ -1051,7 +1050,7 @@ struct GameOptionsWindow : Window {
|
|||
this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa);
|
||||
MarkWholeScreenDirty();
|
||||
|
||||
ClearFontCache();
|
||||
ClearFontCache(FONTSIZES_ALL);
|
||||
break;
|
||||
#endif /* HAS_TRUETYPE_FONT */
|
||||
|
||||
|
|
|
@ -2278,7 +2278,7 @@ std::string_view GetCurrentLanguageIsoCode()
|
|||
*/
|
||||
bool MissingGlyphSearcher::FindMissingGlyphs()
|
||||
{
|
||||
InitFontCache(this->Monospace());
|
||||
InitFontCache(this->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
|
||||
this->Reset();
|
||||
for (auto text = this->NextString(); text.has_value(); text = this->NextString()) {
|
||||
|
@ -2395,7 +2395,7 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
|
|||
/* Our fallback font does miss characters too, so keep the
|
||||
* user chosen font as that is more likely to be any good than
|
||||
* the wild guess we made */
|
||||
InitFontCache(searcher->Monospace());
|
||||
InitFontCache(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -2412,12 +2412,12 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
|
|||
ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_WARNING);
|
||||
|
||||
/* Reset the font width */
|
||||
LoadStringWidthTable(searcher->Monospace());
|
||||
LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Update the font with cache */
|
||||
LoadStringWidthTable(searcher->Monospace());
|
||||
LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
|
||||
|
||||
#if !(defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)) && !defined(WITH_UNISCRIBE) && !defined(WITH_COCOA)
|
||||
/*
|
||||
|
|
|
@ -21,8 +21,6 @@ public:
|
|||
this->height = FontCache::GetDefaultFontHeight(this->fs);
|
||||
}
|
||||
|
||||
void SetUnicodeGlyph(char32_t, SpriteID) override {}
|
||||
void InitializeUnicodeGlyphMap() override {}
|
||||
void ClearFontCache() override {}
|
||||
const Sprite *GetGlyph(GlyphID) override { return nullptr; }
|
||||
uint GetGlyphWidth(GlyphID) override { return this->height / 2; }
|
||||
|
|
Loading…
Reference in New Issue