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Peter Nelson 2025-07-16 04:48:57 +00:00 committed by GitHub
commit 74d6200ba1
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15 changed files with 90 additions and 92 deletions

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@ -2369,7 +2369,7 @@ static bool ConFont(std::span<std::string_view> argv)
FontCacheSubSetting *setting = GetFontCacheSubSetting(fs); FontCacheSubSetting *setting = GetFontCacheSubSetting(fs);
/* Make sure all non sprite fonts are loaded. */ /* Make sure all non sprite fonts are loaded. */
if (!setting->font.empty() && !fc->HasParent()) { if (!setting->font.empty() && !fc->HasParent()) {
InitFontCache(fs == FS_MONO); InitFontCache(fs);
fc = FontCache::Get(fs); fc = FontCache::Get(fs);
} }
IConsolePrint(CC_DEFAULT, "{} font:", FontSizeToName(fs)); IConsolePrint(CC_DEFAULT, "{} font:", FontSizeToName(fs));

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@ -126,10 +126,10 @@ void SetFont(FontSize fontsize, const std::string &font, uint size)
CheckForMissingGlyphs(); CheckForMissingGlyphs();
_fcsettings = std::move(backup); _fcsettings = std::move(backup);
} else { } else {
InitFontCache(true); InitFontCache(fontsize);
} }
LoadStringWidthTable(fontsize == FS_MONO); LoadStringWidthTable(fontsize);
UpdateAllVirtCoords(); UpdateAllVirtCoords();
ReInitAllWindows(true); ReInitAllWindows(true);
@ -213,15 +213,13 @@ std::string GetFontCacheFontName(FontSize fs)
/** /**
* (Re)initialize the font cache related things, i.e. load the non-sprite fonts. * (Re)initialize the font cache related things, i.e. load the non-sprite fonts.
* @param monospace Whether to initialise the monospace or regular fonts. * @param fontsizes Font sizes to be initialised.
*/ */
void InitFontCache(bool monospace) void InitFontCache(FontSizes fontsizes)
{ {
FontCache::InitializeFontCaches(); FontCache::InitializeFontCaches();
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) { for (FontSize fs : fontsizes) {
if (monospace != (fs == FS_MONO)) continue;
FontCache *fc = FontCache::Get(fs); FontCache *fc = FontCache::Get(fs);
if (fc->HasParent()) delete fc; if (fc->HasParent()) delete fc;

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@ -70,16 +70,6 @@ public:
*/ */
virtual int GetFontSize() const { return this->height; } virtual int GetFontSize() const { return this->height; }
/**
* Map a SpriteID to the key
* @param key The key to map to.
* @param sprite The sprite that is being mapped.
*/
virtual void SetUnicodeGlyph(char32_t key, SpriteID sprite) = 0;
/** Initialize the glyph map */
virtual void InitializeUnicodeGlyphMap() = 0;
/** Clear the font cache. */ /** Clear the font cache. */
virtual void ClearFontCache() = 0; virtual void ClearFontCache() = 0;
@ -153,23 +143,9 @@ public:
virtual bool IsBuiltInFont() = 0; virtual bool IsBuiltInFont() = 0;
}; };
/** Map a SpriteID to the font size and key */ inline void ClearFontCache(FontSizes fontsizes)
inline void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite)
{ {
FontCache::Get(size)->SetUnicodeGlyph(key, sprite); for (FontSize fs : fontsizes) {
}
/** Initialize the glyph map */
inline void InitializeUnicodeGlyphMap()
{
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
FontCache::Get(fs)->InitializeUnicodeGlyphMap();
}
}
inline void ClearFontCache()
{
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
FontCache::Get(fs)->ClearFontCache(); FontCache::Get(fs)->ClearFontCache();
} }
} }
@ -231,10 +207,14 @@ inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
uint GetFontCacheFontSize(FontSize fs); uint GetFontCacheFontSize(FontSize fs);
std::string GetFontCacheFontName(FontSize fs); std::string GetFontCacheFontName(FontSize fs);
void InitFontCache(bool monospace); void InitFontCache(FontSizes fontsizes);
void UninitFontCache(); void UninitFontCache();
bool GetFontAAState(); bool GetFontAAState();
void SetFont(FontSize fontsize, const std::string &font, uint size); void SetFont(FontSize fontsize, const std::string &font, uint size);
/* Implemented in spritefontcache.cpp */
void InitializeUnicodeGlyphMap();
void SetUnicodeGlyph(FontSize size, char32_t key, SpriteID sprite);
#endif /* FONTCACHE_H */ #endif /* FONTCACHE_H */

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@ -10,6 +10,7 @@
#include "../stdafx.h" #include "../stdafx.h"
#include "../fontcache.h" #include "../fontcache.h"
#include "../gfx_layout.h" #include "../gfx_layout.h"
#include "../string_func.h"
#include "../zoom_func.h" #include "../zoom_func.h"
#include "spritefontcache.h" #include "spritefontcache.h"
@ -31,41 +32,43 @@ static int ScaleFontTrad(int value)
return UnScaleByZoom(value * ZOOM_BASE, _font_zoom); return UnScaleByZoom(value * ZOOM_BASE, _font_zoom);
} }
/** static std::array<std::unordered_map<char32_t, SpriteID>, FS_END> _char_maps{}; ///< Glyph map for each font size.
* Create a new sprite font cache.
* @param fs The font size to create the cache for.
*/
SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
{
this->InitializeUnicodeGlyphMap();
this->height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
this->ascender = (this->height - ScaleFontTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
}
/** /**
* Get SpriteID associated with a character. * Get SpriteID associated with a character.
* @param key Character to find. * @param key Character to find.
* @return SpriteID for character, or 0 if not present. * @return SpriteID for character, or 0 if not present.
*/ */
SpriteID SpriteFontCache::GetUnicodeGlyph(char32_t key) static SpriteID GetUnicodeGlyph(FontSize fs, char32_t key)
{ {
const auto found = this->char_map.find(key); auto found = _char_maps[fs].find(key);
if (found == std::end(this->char_map)) return 0; if (found != std::end(_char_maps[fs])) return found->second;
return found->second; return 0;
} }
void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite) /**
* Set the SpriteID for a unicode character.
* @param fs Font size to set.
* @param key Unicode character to set.
* @param sprite SpriteID of character.
*/
void SetUnicodeGlyph(FontSize fs, char32_t key, SpriteID sprite)
{ {
this->char_map[key] = sprite; _char_maps[fs][key] = sprite;
} }
void SpriteFontCache::InitializeUnicodeGlyphMap() /**
* Initialize the glyph map for a font size.
* This populates the glyph map with the baseset font sprites.
* @param fs Font size to initialize.
*/
void InitializeUnicodeGlyphMap(FontSize fs)
{ {
/* Clear out existing glyph map if it exists */ /* Clear out existing glyph map if it exists */
this->char_map.clear(); _char_maps[fs].clear();
SpriteID base; SpriteID base;
switch (this->fs) { switch (fs) {
default: NOT_REACHED(); default: NOT_REACHED();
case FS_MONO: // Use normal as default for mono spaced font case FS_MONO: // Use normal as default for mono spaced font
case FS_NORMAL: base = SPR_ASCII_SPACE; break; case FS_NORMAL: base = SPR_ASCII_SPACE; break;
@ -76,24 +79,45 @@ void SpriteFontCache::InitializeUnicodeGlyphMap()
for (uint i = ASCII_LETTERSTART; i < 256; i++) { for (uint i = ASCII_LETTERSTART; i < 256; i++) {
SpriteID sprite = base + i - ASCII_LETTERSTART; SpriteID sprite = base + i - ASCII_LETTERSTART;
if (!SpriteExists(sprite)) continue; if (!SpriteExists(sprite)) continue;
this->SetUnicodeGlyph(i, sprite); SetUnicodeGlyph(fs, i, sprite);
this->SetUnicodeGlyph(i + SCC_SPRITE_START, sprite); SetUnicodeGlyph(fs, i + SCC_SPRITE_START, sprite);
} }
/* Modify map to move non-standard glyphs to a better unicode codepoint. */
for (const auto &unicode_map : _default_unicode_map) { for (const auto &unicode_map : _default_unicode_map) {
uint8_t key = unicode_map.key; uint8_t key = unicode_map.key;
if (key == CLRA) { if (key == CLRA) {
/* Clear the glyph. This happens if the glyph at this code point /* Clear the glyph. This happens if the glyph at this code point
* is non-standard and should be accessed by an SCC_xxx enum * is non-standard and should be accessed by an SCC_xxx enum
* entry only. */ * entry only. */
this->SetUnicodeGlyph(unicode_map.code, 0); SetUnicodeGlyph(fs, unicode_map.code, 0);
} else { } else {
SpriteID sprite = base + key - ASCII_LETTERSTART; SpriteID sprite = base + key - ASCII_LETTERSTART;
this->SetUnicodeGlyph(unicode_map.code, sprite); SetUnicodeGlyph(fs, unicode_map.code, sprite);
} }
} }
} }
/**
* Initialize the glyph map.
*/
void InitializeUnicodeGlyphMap()
{
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
InitializeUnicodeGlyphMap(fs);
}
}
/**
* Create a new sprite font cache.
* @param fs The font size to create the cache for.
*/
SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
{
this->height = ScaleGUITrad(FontCache::GetDefaultFontHeight(this->fs));
this->ascender = (this->height - ScaleFontTrad(FontCache::GetDefaultFontHeight(this->fs))) / 2;
}
void SpriteFontCache::ClearFontCache() void SpriteFontCache::ClearFontCache()
{ {
Layouter::ResetFontCache(this->fs); Layouter::ResetFontCache(this->fs);
@ -104,21 +128,21 @@ void SpriteFontCache::ClearFontCache()
const Sprite *SpriteFontCache::GetGlyph(GlyphID key) const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
{ {
SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH); SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?'); if (sprite == 0) sprite = GetUnicodeGlyph(this->fs, '?');
return GetSprite(sprite, SpriteType::Font); return GetSprite(sprite, SpriteType::Font);
} }
uint SpriteFontCache::GetGlyphWidth(GlyphID key) uint SpriteFontCache::GetGlyphWidth(GlyphID key)
{ {
SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH); SpriteID sprite = static_cast<SpriteID>(key & ~SPRITE_GLYPH);
if (sprite == 0) sprite = this->GetUnicodeGlyph('?'); if (sprite == 0) sprite = GetUnicodeGlyph(this->fs, '?');
return SpriteExists(sprite) ? GetSprite(sprite, SpriteType::Font)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0; return SpriteExists(sprite) ? GetSprite(sprite, SpriteType::Font)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
} }
GlyphID SpriteFontCache::MapCharToGlyph(char32_t key, [[maybe_unused]] bool allow_fallback) GlyphID SpriteFontCache::MapCharToGlyph(char32_t key, [[maybe_unused]] bool allow_fallback)
{ {
assert(IsPrintable(key)); assert(IsPrintable(key));
SpriteID sprite = this->GetUnicodeGlyph(key); SpriteID sprite = GetUnicodeGlyph(this->fs, key);
if (sprite == 0) return 0; if (sprite == 0) return 0;
return SPRITE_GLYPH | sprite; return SPRITE_GLYPH | sprite;
} }

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@ -10,15 +10,12 @@
#ifndef SPRITEFONTCACHE_H #ifndef SPRITEFONTCACHE_H
#define SPRITEFONTCACHE_H #define SPRITEFONTCACHE_H
#include "../string_func.h"
#include "../fontcache.h" #include "../fontcache.h"
/** Font cache for fonts that are based on a freetype font. */ /** Font cache for fonts that are based on a freetype font. */
class SpriteFontCache : public FontCache { class SpriteFontCache : public FontCache {
public: public:
SpriteFontCache(FontSize fs); SpriteFontCache(FontSize fs);
void SetUnicodeGlyph(char32_t key, SpriteID sprite) override;
void InitializeUnicodeGlyphMap() override;
void ClearFontCache() override; void ClearFontCache() override;
const Sprite *GetGlyph(GlyphID key) override; const Sprite *GetGlyph(GlyphID key) override;
uint GetGlyphWidth(GlyphID key) override; uint GetGlyphWidth(GlyphID key) override;
@ -26,10 +23,6 @@ public:
GlyphID MapCharToGlyph(char32_t key, bool allow_fallback = true) override; GlyphID MapCharToGlyph(char32_t key, bool allow_fallback = true) override;
std::string GetFontName() override { return "sprite"; } std::string GetFontName() override { return "sprite"; }
bool IsBuiltInFont() override { return true; } bool IsBuiltInFont() override { return true; }
private:
std::unordered_map<char32_t, SpriteID> char_map{}; ///< Mapping of characters to sprite IDs.
SpriteID GetUnicodeGlyph(char32_t key);
}; };
#endif /* SPRITEFONTCACHE_H */ #endif /* SPRITEFONTCACHE_H */

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@ -46,8 +46,6 @@ public:
TrueTypeFontCache(FontSize fs, int pixels); TrueTypeFontCache(FontSize fs, int pixels);
virtual ~TrueTypeFontCache(); virtual ~TrueTypeFontCache();
int GetFontSize() const override { return this->used_size; } int GetFontSize() const override { return this->used_size; }
void SetUnicodeGlyph(char32_t key, SpriteID sprite) override { this->parent->SetUnicodeGlyph(key, sprite); }
void InitializeUnicodeGlyphMap() override { this->parent->InitializeUnicodeGlyphMap(); }
const Sprite *GetGlyph(GlyphID key) override; const Sprite *GetGlyph(GlyphID key) override;
void ClearFontCache() override; void ClearFontCache() override;
uint GetGlyphWidth(GlyphID key) override; uint GetGlyphWidth(GlyphID key) override;

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@ -8,6 +8,7 @@
/** @file gfx.cpp Handling of drawing text and other gfx related stuff. */ /** @file gfx.cpp Handling of drawing text and other gfx related stuff. */
#include "stdafx.h" #include "stdafx.h"
#include "gfx_func.h"
#include "gfx_layout.h" #include "gfx_layout.h"
#include "progress.h" #include "progress.h"
#include "zoom_func.h" #include "zoom_func.h"
@ -1240,14 +1241,14 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode,
} }
/** /**
* Initialize _stringwidth_table cache * Initialize _stringwidth_table cache for the specified font sizes.
* @param monospace Whether to load the monospace cache or the normal fonts. * @param fontsizes Font sizes to initialise.
*/ */
void LoadStringWidthTable(bool monospace) void LoadStringWidthTable(FontSizes fontsizes)
{ {
ClearFontCache(); ClearFontCache(fontsizes);
for (FontSize fs = monospace ? FS_MONO : FS_BEGIN; fs < (monospace ? FS_END : FS_MONO); fs++) { for (FontSize fs : fontsizes) {
for (uint i = 0; i != 224; i++) { for (uint i = 0; i != 224; i++) {
_stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32); _stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32);
} }
@ -1812,7 +1813,7 @@ bool AdjustGUIZoom(bool automatic)
if (old_font_zoom != _font_zoom) { if (old_font_zoom != _font_zoom) {
GfxClearFontSpriteCache(); GfxClearFontSpriteCache();
} }
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
LoadStringWidthTable(); LoadStringWidthTable();
SetupWidgetDimensions(); SetupWidgetDimensions();

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@ -149,7 +149,7 @@ int GetStringHeight(StringID str, int maxw);
int GetStringLineCount(std::string_view str, int maxw); int GetStringLineCount(std::string_view str, int maxw);
Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion); Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion);
Dimension GetStringMultiLineBoundingBox(std::string_view str, const Dimension &suggestion, FontSize fontsize = FS_NORMAL); Dimension GetStringMultiLineBoundingBox(std::string_view str, const Dimension &suggestion, FontSize fontsize = FS_NORMAL);
void LoadStringWidthTable(bool monospace = false); void LoadStringWidthTable(FontSizes fontsizes = FONTSIZES_REQUIRED);
void DrawDirtyBlocks(); void DrawDirtyBlocks();
void AddDirtyBlock(int left, int top, int right, int bottom); void AddDirtyBlock(int left, int top, int right, int bottom);

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@ -258,6 +258,13 @@ enum FontSize : uint8_t {
}; };
DECLARE_INCREMENT_DECREMENT_OPERATORS(FontSize) DECLARE_INCREMENT_DECREMENT_OPERATORS(FontSize)
using FontSizes = EnumBitSet<FontSize, uint8_t>;
/** Mask of all possible font sizes. */
constexpr FontSizes FONTSIZES_ALL{FS_NORMAL, FS_SMALL, FS_LARGE, FS_MONO};
/** Mask of font sizes required to be present. */
constexpr FontSizes FONTSIZES_REQUIRED{FS_NORMAL, FS_SMALL, FS_LARGE};
inline std::string_view FontSizeToName(FontSize fs) inline std::string_view FontSizeToName(FontSize fs)
{ {
static const std::string_view SIZE_TO_NAME[] = { "medium", "small", "large", "mono" }; static const std::string_view SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };

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@ -245,7 +245,7 @@ static void RealChangeBlitter(std::string_view repl_blitter)
/* Clear caches that might have sprites for another blitter. */ /* Clear caches that might have sprites for another blitter. */
VideoDriver::GetInstance()->ClearSystemSprites(); VideoDriver::GetInstance()->ClearSystemSprites();
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
GfxClearSpriteCache(); GfxClearSpriteCache();
ReInitAllWindows(false); ReInitAllWindows(false);
} }
@ -326,7 +326,7 @@ void CheckBlitter()
{ {
if (!SwitchNewGRFBlitter()) return; if (!SwitchNewGRFBlitter()) return;
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
GfxClearSpriteCache(); GfxClearSpriteCache();
ReInitAllWindows(false); ReInitAllWindows(false);
} }
@ -338,7 +338,7 @@ void GfxLoadSprites()
SwitchNewGRFBlitter(); SwitchNewGRFBlitter();
VideoDriver::GetInstance()->ClearSystemSprites(); VideoDriver::GetInstance()->ClearSystemSprites();
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
GfxInitSpriteMem(); GfxInitSpriteMem();
LoadSpriteTables(); LoadSpriteTables();
GfxInitPalettes(); GfxInitPalettes();

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@ -700,7 +700,7 @@ int openttd_main(std::span<std::string_view> arguments)
InitializeLanguagePacks(); InitializeLanguagePacks();
/* Initialize the font cache */ /* Initialize the font cache */
InitFontCache(false); InitFontCache(FONTSIZES_REQUIRED);
/* This must be done early, since functions use the SetWindowDirty* calls */ /* This must be done early, since functions use the SetWindowDirty* calls */
InitWindowSystem(); InitWindowSystem();

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@ -182,6 +182,6 @@ bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_is
if (best_font == nullptr) return false; if (best_font == nullptr) return false;
callback->SetFontNames(settings, best_font, &best_index); callback->SetFontNames(settings, best_font, &best_index);
InitFontCache(callback->Monospace()); InitFontCache(callback->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
return true; return true;
} }

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@ -1036,9 +1036,8 @@ struct GameOptionsWindow : Window {
this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite); this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite);
this->SetDirty(); this->SetDirty();
InitFontCache(false); InitFontCache(FONTSIZES_ALL);
InitFontCache(true); ClearFontCache(FONTSIZES_ALL);
ClearFontCache();
CheckForMissingGlyphs(); CheckForMissingGlyphs();
SetupWidgetDimensions(); SetupWidgetDimensions();
UpdateAllVirtCoords(); UpdateAllVirtCoords();
@ -1051,7 +1050,7 @@ struct GameOptionsWindow : Window {
this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa); this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa);
MarkWholeScreenDirty(); MarkWholeScreenDirty();
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
break; break;
#endif /* HAS_TRUETYPE_FONT */ #endif /* HAS_TRUETYPE_FONT */

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@ -2278,7 +2278,7 @@ std::string_view GetCurrentLanguageIsoCode()
*/ */
bool MissingGlyphSearcher::FindMissingGlyphs() bool MissingGlyphSearcher::FindMissingGlyphs()
{ {
InitFontCache(this->Monospace()); InitFontCache(this->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
this->Reset(); this->Reset();
for (auto text = this->NextString(); text.has_value(); text = this->NextString()) { for (auto text = this->NextString(); text.has_value(); text = this->NextString()) {
@ -2395,7 +2395,7 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
/* Our fallback font does miss characters too, so keep the /* Our fallback font does miss characters too, so keep the
* user chosen font as that is more likely to be any good than * user chosen font as that is more likely to be any good than
* the wild guess we made */ * the wild guess we made */
InitFontCache(searcher->Monospace()); InitFontCache(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
} }
} }
#endif #endif
@ -2412,12 +2412,12 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_WARNING); ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_WARNING);
/* Reset the font width */ /* Reset the font width */
LoadStringWidthTable(searcher->Monospace()); LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
return; return;
} }
/* Update the font with cache */ /* Update the font with cache */
LoadStringWidthTable(searcher->Monospace()); LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
#if !(defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)) && !defined(WITH_UNISCRIBE) && !defined(WITH_COCOA) #if !(defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)) && !defined(WITH_UNISCRIBE) && !defined(WITH_COCOA)
/* /*

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@ -21,8 +21,6 @@ public:
this->height = FontCache::GetDefaultFontHeight(this->fs); this->height = FontCache::GetDefaultFontHeight(this->fs);
} }
void SetUnicodeGlyph(char32_t, SpriteID) override {}
void InitializeUnicodeGlyphMap() override {}
void ClearFontCache() override {} void ClearFontCache() override {}
const Sprite *GetGlyph(GlyphID) override { return nullptr; } const Sprite *GetGlyph(GlyphID) override { return nullptr; }
uint GetGlyphWidth(GlyphID) override { return this->height / 2; } uint GetGlyphWidth(GlyphID) override { return this->height / 2; }