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(svn r2812) Move variables, which only vehicle_gui.c needs to know about, there
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2
misc.c
2
misc.c
@@ -130,8 +130,6 @@ void InitializeGame(uint size_x, uint size_y)
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for (i = 0; i < lengthof(_autoreplace_array); i++)
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_autoreplace_array[i] = i;
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_railtype_selected_in_replace_gui = 0;
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AddTypeToEngines(); // make sure all engines have a type
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SetObjectToPlace(SPR_CURSOR_ZZZ, 0, 0, 0);
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