mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-12 09:09:09 +00:00
(svn r2408) Introduce SetTileOwner() and use it
This commit is contained in:
@@ -580,7 +580,7 @@ static void TileLoop_Trees(uint tile)
|
||||
if ((m2&0x30) != 0x20) // if not on snow/desert, then on rough land
|
||||
m5 = 7;
|
||||
}
|
||||
_map_owner[tile] = OWNER_NONE;
|
||||
SetTileOwner(tile, OWNER_NONE);
|
||||
}
|
||||
} else {
|
||||
/* in the middle of a transition, change to next */
|
||||
|
Reference in New Issue
Block a user