From 7395780daf6fdbee4d423c5a260c7e70559f340b Mon Sep 17 00:00:00 2001 From: KUDr Date: Sun, 3 Dec 2006 12:17:35 +0000 Subject: [PATCH] (svn r7327) -Fix: [YAPF] missing YAPF cache notification when building road on rail (new crossing) or removing road from crossing --- road_cmd.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/road_cmd.c b/road_cmd.c index 8c4da968e3..116efd5476 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -191,6 +191,7 @@ int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) MakeRailNormal(tile, GetTileOwner(tile), GetCrossingRailBits(tile), GetRailTypeCrossing(tile)); MarkTileDirtyByTile(tile); + YapfNotifyTrackLayoutChange(tile, FIND_FIRST_BIT(GetTrackBits(tile))); } return _price.remove_road * 2; } @@ -354,6 +355,7 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!EnsureNoVehicle(tile)) return CMD_ERROR; if (flags & DC_EXEC) { + YapfNotifyTrackLayoutChange(tile, FIND_FIRST_BIT(GetTrackBits(tile))); MakeRoadCrossing(tile, _current_player, GetTileOwner(tile), roaddir, GetRailType(tile), p2); MarkTileDirtyByTile(tile); }