1
0
mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-28 08:59:09 +00:00

(svn r14828) -Codechange: move most of save/load-specific code to separate files

This commit is contained in:
smatz
2009-01-04 15:32:25 +00:00
parent c9e8fd307e
commit 7368c740a6
91 changed files with 5320 additions and 4742 deletions

View File

@@ -9,7 +9,6 @@
#include "company_func.h"
#include "command_func.h"
#include "news_func.h"
#include "saveload.h"
#include "variables.h"
#include "train.h"
#include "aircraft.h"
@@ -27,7 +26,6 @@
#include "oldpool_func.h"
#include "core/alloc_func.hpp"
#include "vehicle_func.h"
#include <map>
#include "table/strings.h"
#include "table/engines.h"
@@ -613,112 +611,3 @@ CargoID GetEngineCargoType(EngineID engine)
default: NOT_REACHED(); return CT_INVALID;
}
}
static const SaveLoad _engine_desc[] = {
SLE_CONDVAR(Engine, intro_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Engine, intro_date, SLE_INT32, 31, SL_MAX_VERSION),
SLE_CONDVAR(Engine, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Engine, age, SLE_INT32, 31, SL_MAX_VERSION),
SLE_VAR(Engine, reliability, SLE_UINT16),
SLE_VAR(Engine, reliability_spd_dec, SLE_UINT16),
SLE_VAR(Engine, reliability_start, SLE_UINT16),
SLE_VAR(Engine, reliability_max, SLE_UINT16),
SLE_VAR(Engine, reliability_final, SLE_UINT16),
SLE_VAR(Engine, duration_phase_1, SLE_UINT16),
SLE_VAR(Engine, duration_phase_2, SLE_UINT16),
SLE_VAR(Engine, duration_phase_3, SLE_UINT16),
SLE_VAR(Engine, lifelength, SLE_UINT8),
SLE_VAR(Engine, flags, SLE_UINT8),
SLE_VAR(Engine, preview_company_rank,SLE_UINT8),
SLE_VAR(Engine, preview_wait, SLE_UINT8),
SLE_CONDNULL(1, 0, 44),
SLE_CONDVAR(Engine, company_avail, SLE_FILE_U8 | SLE_VAR_U16, 0, 103),
SLE_CONDVAR(Engine, company_avail, SLE_UINT16, 104, SL_MAX_VERSION),
SLE_CONDSTR(Engine, name, SLE_STR, 0, 84, SL_MAX_VERSION),
/* reserve extra space in savegame here. (currently 16 bytes) */
SLE_CONDNULL(16, 2, SL_MAX_VERSION),
SLE_END()
};
static std::map<EngineID, Engine> _temp_engine;
Engine *GetTempDataEngine(EngineID index)
{
return &_temp_engine[index];
}
static void Save_ENGN()
{
Engine *e;
FOR_ALL_ENGINES(e) {
SlSetArrayIndex(e->index);
SlObject(e, _engine_desc);
}
}
static void Load_ENGN()
{
/* As engine data is loaded before engines are initialized we need to load
* this information into a temporary array. This is then copied into the
* engine pool after processing NewGRFs by CopyTempEngineData(). */
int index;
while ((index = SlIterateArray()) != -1) {
Engine *e = GetTempDataEngine(index);
SlObject(e, _engine_desc);
}
}
/**
* Copy data from temporary engine array into the real engine pool.
*/
void CopyTempEngineData()
{
Engine *e;
FOR_ALL_ENGINES(e) {
if (e->index >= _temp_engine.size()) break;
const Engine *se = GetTempDataEngine(e->index);
e->intro_date = se->intro_date;
e->age = se->age;
e->reliability = se->reliability;
e->reliability_spd_dec = se->reliability_spd_dec;
e->reliability_start = se->reliability_start;
e->reliability_max = se->reliability_max;
e->reliability_final = se->reliability_final;
e->duration_phase_1 = se->duration_phase_1;
e->duration_phase_2 = se->duration_phase_2;
e->duration_phase_3 = se->duration_phase_3;
e->lifelength = se->lifelength;
e->flags = se->flags;
e->preview_company_rank= se->preview_company_rank;
e->preview_wait = se->preview_wait;
e->company_avail = se->company_avail;
if (se->name != NULL) e->name = strdup(se->name);
}
/* Get rid of temporary data */
_temp_engine.clear();
}
static void Load_ENGS()
{
/* Load old separate String ID list into a temporary array. This
* was always 256 entries. */
StringID names[256];
SlArray(names, lengthof(names), SLE_STRINGID);
/* Copy each string into the temporary engine array. */
for (EngineID engine = 0; engine < lengthof(names); engine++) {
Engine *e = GetTempDataEngine(engine);
e->name = CopyFromOldName(names[engine]);
}
}
extern const ChunkHandler _engine_chunk_handlers[] = {
{ 'ENGN', Save_ENGN, Load_ENGN, CH_ARRAY },
{ 'ENGS', NULL, Load_ENGS, CH_RIFF | CH_LAST },
};