From 71d169ffd383d23738ab91a0f5a3b53a8d596d0d Mon Sep 17 00:00:00 2001 From: frosch Date: Fri, 18 Mar 2011 20:54:07 +0000 Subject: [PATCH] (svn r22260) [1.1] -Backport from trunk: - Fix: New game settings were applied to early when starting a game via a heightmap. [FS#4557] (r22259) --- src/genworld_gui.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 58bd97f5c5..4ceedb78db 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -603,8 +603,6 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow { break; case GLAND_GENERATE_BUTTON: // Generate - MakeNewgameSettingsLive(); - if (mode == GLWM_HEIGHTMAP && (this->x * 2 < (1U << _settings_newgame.game_creation.map_x) || this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||