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(svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work.
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@@ -676,8 +676,11 @@ void AddInflation(bool check_year)
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* 12 -> months per year
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* This is only a good approxiamtion for small values
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*/
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_economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
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_economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
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_economy.inflation_prices += (_economy.inflation_prices * _economy.infl_amount * 54) >> 16;
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_economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;
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if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
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if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
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}
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/**
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@@ -2742,6 +2742,12 @@ bool AfterLoadGame()
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FOR_ALL_COMPANIES(c) c->tree_limit = _settings_game.construction.tree_frame_burst << 16;
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}
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if (IsSavegameVersionBefore(177)) {
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/* Fix too high inflation rates */
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if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
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if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
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}
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/* Road stops is 'only' updating some caches */
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AfterLoadRoadStops();
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AfterLoadLabelMaps();
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