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Fix #13749: Apply callback when automatically changing timekeeping unit

pull/13751/head
glx22 2025-03-05 23:09:29 +01:00
parent 72ddac02bd
commit 7009e5841d
1 changed files with 4 additions and 2 deletions

View File

@ -658,8 +658,10 @@ static void ChangeMinutesPerYear(int32_t new_value)
* This can only happen in the menu, since the pre_cb ensures this setting can only be changed there, or if we're already using wallclock units.
*/
if (_game_mode == GM_MENU && (_settings_newgame.economy.minutes_per_calendar_year != CalendarTime::DEF_MINUTES_PER_YEAR)) {
_settings_newgame.economy.timekeeping_units = TKU_WALLCLOCK;
InvalidateWindowClassesData(WC_GAME_OPTIONS, 0);
if (_settings_newgame.economy.timekeeping_units != TKU_WALLCLOCK) {
_settings_newgame.economy.timekeeping_units = TKU_WALLCLOCK;
ChangeTimekeepingUnits(TKU_WALLCLOCK);
}
}
}