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(svn r3101) -Codechange: added _new_vehicle_id
this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type this is a nice tool to code vehicle independent code, which in turn can reduce code duplication Right now it's used in ReplaceVehicle() and CmdCloneVehicle()
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@@ -471,6 +471,7 @@ static int32 CmdBuildRailWagon(EngineID engine, TileIndex tile, uint32 flags)
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v->cur_image = 0xAC2;
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_new_wagon_id = v->index;
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_new_vehicle_id = v->index;
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VehiclePositionChanged(v);
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TrainConsistChanged(GetFirstVehicleInChain(v));
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@@ -632,6 +633,7 @@ int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v->string_id = STR_SV_TRAIN_NAME;
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v->u.rail.railtype = e->railtype;
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_new_train_id = v->index;
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_new_vehicle_id = v->index;
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v->service_interval = _patches.servint_trains;
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v->date_of_last_service = _date;
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