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(svn r3101) -Codechange: added _new_vehicle_id

this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type
	this is a nice tool to code vehicle independent code, which in turn can reduce code duplication
	Right now it's used in ReplaceVehicle() and CmdCloneVehicle()
This commit is contained in:
bjarni
2005-10-29 21:54:28 +00:00
parent 76f4c5b6f9
commit 6d41c23cf2
6 changed files with 10 additions and 18 deletions

View File

@@ -471,6 +471,7 @@ static int32 CmdBuildRailWagon(EngineID engine, TileIndex tile, uint32 flags)
v->cur_image = 0xAC2;
_new_wagon_id = v->index;
_new_vehicle_id = v->index;
VehiclePositionChanged(v);
TrainConsistChanged(GetFirstVehicleInChain(v));
@@ -632,6 +633,7 @@ int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
v->string_id = STR_SV_TRAIN_NAME;
v->u.rail.railtype = e->railtype;
_new_train_id = v->index;
_new_vehicle_id = v->index;
v->service_interval = _patches.servint_trains;
v->date_of_last_service = _date;