mirror of https://github.com/OpenTTD/OpenTTD
Change: Move town-related settings to Environment->Towns page
These settings affect running games, when founding towns is enabled.pull/11683/head
parent
05bd57a9bb
commit
69b7f545c2
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@ -1943,9 +1943,6 @@ static SettingsContainer &GetSettingsTree()
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genworld->Add(new SettingEntry("game_creation.snow_line_height"));
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genworld->Add(new SettingEntry("game_creation.desert_coverage"));
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genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
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genworld->Add(new SettingEntry("economy.larger_towns"));
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genworld->Add(new SettingEntry("economy.initial_city_size"));
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genworld->Add(new SettingEntry("economy.town_layout"));
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}
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SettingsPage *environment = main->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT));
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@ -1956,6 +1953,7 @@ static SettingsContainer &GetSettingsTree()
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time->Add(new SettingEntry("gui.pause_on_newgame"));
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time->Add(new SettingEntry("gui.fast_forward_speed_limit"));
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}
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SettingsPage *authorities = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES));
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{
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authorities->Add(new SettingEntry("difficulty.town_council_tolerance"));
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@ -1972,6 +1970,9 @@ static SettingsContainer &GetSettingsTree()
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towns->Add(new SettingEntry("economy.allow_town_roads"));
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towns->Add(new SettingEntry("economy.allow_town_level_crossings"));
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towns->Add(new SettingEntry("economy.found_town"));
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towns->Add(new SettingEntry("economy.town_layout"));
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towns->Add(new SettingEntry("economy.larger_towns"));
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towns->Add(new SettingEntry("economy.initial_city_size"));
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towns->Add(new SettingEntry("economy.town_cargogen_mode"));
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}
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