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Change: Move town-related settings to Environment->Towns page

These settings affect running games, when founding towns is enabled.
pull/11683/head
Tyler Trahan 2024-01-04 06:44:20 -05:00
parent 05bd57a9bb
commit 69b7f545c2
1 changed files with 4 additions and 3 deletions

View File

@ -1943,9 +1943,6 @@ static SettingsContainer &GetSettingsTree()
genworld->Add(new SettingEntry("game_creation.snow_line_height"));
genworld->Add(new SettingEntry("game_creation.desert_coverage"));
genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
genworld->Add(new SettingEntry("economy.larger_towns"));
genworld->Add(new SettingEntry("economy.initial_city_size"));
genworld->Add(new SettingEntry("economy.town_layout"));
}
SettingsPage *environment = main->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT));
@ -1956,6 +1953,7 @@ static SettingsContainer &GetSettingsTree()
time->Add(new SettingEntry("gui.pause_on_newgame"));
time->Add(new SettingEntry("gui.fast_forward_speed_limit"));
}
SettingsPage *authorities = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES));
{
authorities->Add(new SettingEntry("difficulty.town_council_tolerance"));
@ -1972,6 +1970,9 @@ static SettingsContainer &GetSettingsTree()
towns->Add(new SettingEntry("economy.allow_town_roads"));
towns->Add(new SettingEntry("economy.allow_town_level_crossings"));
towns->Add(new SettingEntry("economy.found_town"));
towns->Add(new SettingEntry("economy.town_layout"));
towns->Add(new SettingEntry("economy.larger_towns"));
towns->Add(new SettingEntry("economy.initial_city_size"));
towns->Add(new SettingEntry("economy.town_cargogen_mode"));
}