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Change: use TCP for everything except for master-server and initial server scan (#9130)
This means that pressing Refresh button and adding servers manually now uses TCP. The master-server and initial scan are still UDP as they will be replaced by Game Coordinator; no need to change this now. If we query a server that is too old, show a proper warning to the user informing him the server is too old.
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@@ -65,10 +65,14 @@ Module.preRun.push(function() {
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}
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window.openttd_server_list = function() {
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add_server = Module.cwrap("em_openttd_add_server", null, ["string", "number"]);
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add_server = Module.cwrap("em_openttd_add_server", null, ["string"]);
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/* Add servers that support WebSocket here. Example:
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* add_server("localhost", 3979); */
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/* Add servers that support WebSocket here. Examples:
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* add_server("localhost");
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* add_server("localhost:3979");
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* add_server("127.0.0.1:3979");
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* add_server("[::1]:3979");
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*/
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}
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var leftButtonDown = false;
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