diff --git a/src/gfx.cpp b/src/gfx.cpp index 033841e3d7..07cb70bac1 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -36,7 +36,6 @@ bool _right_button_clicked; ///< Is right mouse button clicked? DrawPixelInfo _screen; bool _screen_disable_anim = false; ///< Disable palette animation (important for 32bpp-anim blitter during giant screenshot) bool _exit_game; -bool _networking; ///< are we in networking mode? GameMode _game_mode; SwitchMode _switch_mode; ///< The next mainloop command. int8 _pause_game; diff --git a/src/network/network.cpp b/src/network/network.cpp index 9cd974aa26..97ac48d35b 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -43,6 +43,7 @@ DECLARE_POSTFIX_INCREMENT(ClientID); typedef ClientIndex NetworkClientInfoID; DEFINE_OLD_POOL_GENERIC(NetworkClientInfo, NetworkClientInfo); +bool _networking; ///< are we in networking mode? bool _network_server; ///< network-server is active bool _network_available; ///< is network mode available? bool _network_dedicated; ///< are we a dedicated server?