From 63c29124de3fc65b5238243b4800c4646a5cf82b Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 29 Jul 2009 16:45:51 +0000 Subject: [PATCH] (svn r16981) -Fix [FS#3062]: the last manually added server would not be saved --- src/network/network_gamelist.cpp | 2 ++ src/network/network_gui.cpp | 6 +----- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp index 71f8be968a..552e2f6351 100644 --- a/src/network/network_gamelist.cpp +++ b/src/network/network_gamelist.cpp @@ -52,6 +52,7 @@ static void NetworkGameListHandleDelayedInsert() item->online = false; } item->manually |= ins_item->manually; + if (item->manually) NetworkRebuildHostList(); UpdateNetworkGameWindow(false); } free(ins_item); @@ -118,6 +119,7 @@ void NetworkGameListRemoveItem(NetworkGameList *remove) remove = NULL; DEBUG(net, 4, "[gamelist] removed server from list"); + NetworkRebuildHostList(); UpdateNetworkGameWindow(false); return; } diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 0293b64c87..1470d75b3f 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -691,7 +691,6 @@ public: if (this->server != NULL) { if (keycode == WKC_DELETE) { // Press 'delete' to remove servers NetworkGameListRemoveItem(this->server); - NetworkRebuildHostList(); this->server = NULL; this->list_pos = SLP_INVALID; } @@ -712,10 +711,7 @@ public: virtual void OnQueryTextFinished(char *str) { - if (!StrEmpty(str)) { - NetworkAddServer(str); - NetworkRebuildHostList(); - } + if (!StrEmpty(str)) NetworkAddServer(str); } virtual void OnResize(Point delta)