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(svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash)
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3
window.c
3
window.c
@@ -716,7 +716,8 @@ void ResetWindowSystem(void)
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{
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{
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UnInitWindowSystem();
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UnInitWindowSystem();
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InitWindowSystem();
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InitWindowSystem();
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memset(&_thd, 0, sizeof(TileHighlightData));
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_thd.pos.x = 0;
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_thd.pos.y = 0;
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}
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}
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static void DecreaseWindowCounters(void)
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static void DecreaseWindowCounters(void)
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