mirror of https://github.com/OpenTTD/OpenTTD
Merge 13f24c25ca
into a46a3a97f3
commit
613abfa7f9
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@ -193,6 +193,7 @@ static uint32_t GetAirportTileIDAtOffset(TileIndex tile, const Station *st, uint
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/* Get airport tile ID at offset */
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case 0x62: return GetAirportTileIDAtOffset(GetNearbyTile(parameter, this->tile), this->st, this->ro.grffile->grfid);
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->ats->badges, parameter);
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}
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@ -8,13 +8,25 @@
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/** @file newgrf_badge.cpp Functionality for NewGRF badges. */
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#include "stdafx.h"
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#include "house.h"
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#include "industry_map.h"
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#include "newgrf.h"
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#include "newgrf_airporttiles.h"
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#include "newgrf_badge.h"
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#include "newgrf_badge_type.h"
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#include "newgrf_object.h"
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#include "newgrf_roadstop.h"
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#include "newgrf_station.h"
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#include "newgrf_spritegroup.h"
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#include "rail.h"
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#include "rail_map.h"
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#include "station_map.h"
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#include "stringfilter_type.h"
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#include "strings_func.h"
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#include "tile_map.h"
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#include "timer/timer_game_calendar.h"
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#include "town_map.h"
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#include "tunnelbridge_map.h"
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#include "table/strings.h"
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@ -216,7 +228,173 @@ BadgeResolverObject::BadgeResolverObject(const Badge &badge, GrfSpecFeature feat
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}
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/**
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* Test for a matching badge in a list of badges, returning the number of matching bits.
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* Test if a list of badges contains a badge.
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* @param badges List of badges.
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* @param badge Badge to find.
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* @returns true iff the badge appears in the list.
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*/
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static bool BadgesContains(std::span<const BadgeID> badges, BadgeID badge)
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{
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return std::ranges::find(badges, badge) != std::end(badges);
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}
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/**
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* Test if a rail type has a badge.
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* @param rt Rail type to test.
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* @param badge Badge to find.
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* @returns true iff the rail type has the badge.
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*/
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static bool RailTypeHasBadge(RailType rt, BadgeID badge)
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{
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return rt != INVALID_RAILTYPE && BadgesContains(GetRailTypeInfo(rt)->badges, badge);
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}
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/**
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* Test if a road type has a badge.
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* @param rt Road type to test.
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* @param badge Badge to find.
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* @returns true iff the road type has the badge.
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*/
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static bool RoadTypeHasBadge(RoadType rt, BadgeID badge)
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{
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return rt != INVALID_ROADTYPE && BadgesContains(GetRoadTypeInfo(rt)->badges, badge);
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}
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using TileHasBadgeProc = bool(*)(TileIndex tile, BadgeID badge, GrfSpecFeatures features);
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static bool TileHasBadge_Rail(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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}
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static bool TileHasBadge_Road(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_ROADTYPES) && RoadTypeHasBadge(GetRoadTypeRoad(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_TRAMTYPES) && RoadTypeHasBadge(GetRoadTypeTram(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && IsLevelCrossing(tile) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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}
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static bool TileHasBadge_Town(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_HOUSES) && BadgesContains(HouseSpec::Get(GetHouseType(tile))->badges, badge)) return true;
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return false;
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}
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static bool TileHasBadge_Station(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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switch (GetStationType(tile)) {
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case StationType::Rail:
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case StationType::RailWaypoint:
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if (features.Test(GrfSpecFeature::GSF_STATIONS)) {
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if (const StationSpec *spec = GetStationSpec(tile); spec != nullptr && BadgesContains(spec->badges, badge)) return true;
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}
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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case StationType::Bus:
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case StationType::Truck:
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case StationType::RoadWaypoint:
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if (features.Test(GrfSpecFeature::GSF_ROADSTOPS)) {
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if (const RoadStopSpec *spec = GetRoadStopSpec(tile); spec != nullptr && BadgesContains(spec->badges, badge)) return true;
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}
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if (features.Test(GrfSpecFeature::GSF_ROADTYPES) && RoadTypeHasBadge(GetRoadTypeRoad(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_TRAMTYPES) && RoadTypeHasBadge(GetRoadTypeTram(tile), badge)) return true;
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return false;
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case StationType::Airport:
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if (features.Test(GrfSpecFeature::GSF_AIRPORTTILES) && BadgesContains(AirportTileSpec::GetByTile(tile)->badges, badge)) return true;
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return false;
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default:
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return false;
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}
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}
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static bool TileHasBadge_Industry(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_INDUSTRYTILES) && BadgesContains(GetIndustryTileSpec(GetIndustryGfx(tile))->badges, badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_INDUSTRIES) && BadgesContains(GetIndustrySpec(GetIndustryType(tile))->badges, badge)) return true;
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return false;
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}
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static bool TileHasBadge_TunnelBridge(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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switch (GetTunnelBridgeTransportType(tile)) {
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case TransportType::TRANSPORT_RAIL:
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if (features.Test(GrfSpecFeature::GSF_RAILTYPES) && RailTypeHasBadge(GetRailType(tile), badge)) return true;
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return false;
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case TransportType::TRANSPORT_ROAD:
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if (features.Test(GrfSpecFeature::GSF_ROADTYPES) && RoadTypeHasBadge(GetRoadTypeRoad(tile), badge)) return true;
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if (features.Test(GrfSpecFeature::GSF_TRAMTYPES) && RoadTypeHasBadge(GetRoadTypeTram(tile), badge)) return true;
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return false;
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default:
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return false;
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}
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}
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static bool TileHasBadge_Object(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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if (features.Test(GrfSpecFeature::GSF_OBJECTS) && BadgesContains(ObjectSpec::GetByTile(tile)->badges, badge)) return true;
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return false;
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}
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/**
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* Test if a tile has an item containing the specified badge.
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* @param tile Tile to query.
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* @param badge Badge to search for.
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* @param features GRF features to include in the test.
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* @returns true iff the badge 'is on' the tile.
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*/
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static bool TileHasBadge(TileIndex tile, BadgeID badge, GrfSpecFeatures features)
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{
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/* Per-tiletype functions for badge testing. Like _tile_type_procs, this is 16 entries as GetTileType() reads 4 bits. */
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static constexpr std::array<TileHasBadgeProc, 16> tile_procs = {
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nullptr,
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TileHasBadge_Rail,
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TileHasBadge_Road,
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TileHasBadge_Town,
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nullptr,
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TileHasBadge_Station,
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nullptr,
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nullptr,
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TileHasBadge_Industry,
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TileHasBadge_TunnelBridge,
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TileHasBadge_Object,
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};
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TileHasBadgeProc proc = tile_procs[GetTileType(tile)];
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return proc != nullptr && proc(tile, badge, features);
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}
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/**
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* Test for a matching badge 'on' a specific map tile.
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* @param grffile GRF file of the current varaction.
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* @param tile Tile to test.
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* @param parameter GRF-local badge index.
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* @param features GRF features to include in the test.
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* @returns true iff the badge is present.
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*/
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uint32_t GetNearbyBadgeVariableResult(const GRFFile &grffile, TileIndex tile, const ResolverObject &object)
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{
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GrfSpecFeatures features = static_cast<GrfSpecFeatures>(object.GetRegister(0x101));
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if (features.None()) return 0;
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uint32_t parameter = object.GetRegister(0x100);
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if (parameter >= std::size(grffile.badge_list)) return UINT_MAX;
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/* NewGRF cannot be expected to know the bounds of the map. If the tile is invalid it doesn't have the queried badge. */
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if (!IsValidTile(tile)) return 0;
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BadgeID index = grffile.badge_list[parameter];
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return TileHasBadge(tile, index, features);
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}
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/**
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* Test for a matching badge in a list of badges.
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* @param grffile GRF file of the current varaction.
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* @param badges List of badges to test.
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* @param parameter GRF-local badge index.
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@ -227,7 +405,7 @@ uint32_t GetBadgeVariableResult(const GRFFile &grffile, std::span<const BadgeID>
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if (parameter >= std::size(grffile.badge_list)) return UINT_MAX;
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BadgeID index = grffile.badge_list[parameter];
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return std::ranges::find(badges, index) != std::end(badges);
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return BadgesContains(badges, index);
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}
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/**
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@ -64,6 +64,7 @@ Badge *GetBadgeByLabel(std::string_view label);
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Badge *GetClassBadge(BadgeClassID class_index);
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std::span<const BadgeID> GetClassBadges();
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uint32_t GetNearbyBadgeVariableResult(const GRFFile &grffile, TileIndex tile, const ResolverObject &object);
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uint32_t GetBadgeVariableResult(const struct GRFFile &grffile, std::span<const BadgeID> badges, uint32_t parameter);
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PalSpriteID GetBadgeSprite(const Badge &badge, GrfSpecFeature feature, std::optional<TimerGameCalendar::Date> introduction_date, PaletteID remap);
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@ -444,6 +444,7 @@ static uint32_t GetDistanceFromNearbyHouse(uint8_t parameter, TileIndex start_ti
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return _house_mngr.GetGRFID(house_id);
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}
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, HouseSpec::Get(this->house_id)->badges, parameter);
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}
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@ -168,6 +168,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
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/* Variables available during construction check. */
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switch (variable) {
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
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case 0x80: return this->tile.base();
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@ -354,6 +355,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
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NOT_REACHED();
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}
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
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/* Get a variable from the persistent storage */
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@ -93,6 +93,7 @@ uint32_t GetRelativePosition(TileIndex tile, TileIndex ind_tile)
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/* Get industry tile ID at offset */
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case 0x62: return GetIndustryIDAtOffset(GetNearbyTile(parameter, this->tile), this->industry, this->ro.grffile->grfid);
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustryTileSpec(GetIndustryGfx(this->tile))->badges, parameter);
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}
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@ -291,6 +291,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
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/* Object view */
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case 0x48: return this->view;
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->spec->badges, parameter);
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/*
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@ -364,6 +365,7 @@ static uint32_t GetCountAndDistanceOfClosestInstance(const ResolverObject &objec
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/* Count of object, distance of closest instance */
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case 0x64: return GetCountAndDistanceOfClosestInstance(this->ro, parameter, this->ro.grffile->grfid, this->tile, this->obj);
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->spec->badges, parameter);
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}
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@ -205,6 +205,7 @@ uint32_t RoadStopScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] u
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return 0xFFFE;
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}
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->roadstopspec->badges, parameter);
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case 0xF0: return this->st == nullptr ? 0 : this->st->facilities.base(); // facilities
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@ -295,6 +295,12 @@ TownScopeResolver *StationResolverObject::GetTown()
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}
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break;
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case 0x79:
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if (this->axis != INVALID_AXIS && this->tile != INVALID_TILE) {
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return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile, true, this->axis), this->ro);
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}
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break;
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->statspec->badges, parameter);
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case 0xFA: return ClampTo<uint16_t>(TimerGameCalendar::date - CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // Build date, clamped to a 16 bit value
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@ -398,6 +404,7 @@ TownScopeResolver *StationResolverObject::GetTown()
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return 0xFFFE;
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}
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case 0x79: return GetNearbyBadgeVariableResult(*this->ro.grffile, GetNearbyTile(parameter, this->tile), this->ro);
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case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, this->statspec->badges, parameter);
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/* General station variables */
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