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@@ -1072,7 +1072,7 @@ void NetworkGameLoop()
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if (cp != nullptr) {
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NetworkSendCommand(cp->tile, cp->p1, cp->p2, cp->cmd & ~CMD_FLAGS_MASK, nullptr, cp->text, cp->company);
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DEBUG(desync, 0, "Injecting: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" (%s)", _date, _date_fract, (int)_current_company, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text.c_str(), GetCommandName(cp->cmd));
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free(cp);
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delete cp;
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cp = nullptr;
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}
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if (check_sync_state) {
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@@ -1758,7 +1758,7 @@ static void NetworkHandleCommandQueue(NetworkClientSocket *cs)
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CommandPacket *cp;
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while ((cp = cs->outgoing_queue.Pop()) != nullptr) {
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cs->SendCommand(cp);
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free(cp);
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delete cp;
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}
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}
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