From 5d1da5557a8e10c9a7c0da71f0d5e0dd3822b90d Mon Sep 17 00:00:00 2001 From: Tyler Trahan Date: Tue, 28 May 2024 17:43:37 -0400 Subject: [PATCH] Change: Don't use house construction states in Scenario Editor --- src/town_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index de252cdb41..3d860ad107 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -2681,7 +2681,7 @@ static void BuildTownHouse(Town *t, TileIndex tile, const HouseSpec *hs, HouseID uint8_t construction_counter = 0; uint8_t construction_stage = 0; - if (_generating_world || _game_mode == GM_EDITOR) { + if (_generating_world) { uint32_t construction_random = Random(); construction_stage = TOWN_HOUSE_COMPLETED;