mirror of https://github.com/OpenTTD/OpenTTD
(svn r24219) -Fix [FS#5152]: immediately do the cargo payment on vehicle crashes instead of when they are cleared
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@ -200,6 +200,9 @@ uint Vehicle::Crash(bool flooded)
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SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
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SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
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SetWindowDirty(WC_VEHICLE_DEPOT, this->tile);
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SetWindowDirty(WC_VEHICLE_DEPOT, this->tile);
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delete this->cargo_payment;
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this->cargo_payment = NULL;
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return RandomRange(pass + 1); // Randomise deceased passengers.
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return RandomRange(pass + 1); // Randomise deceased passengers.
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}
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}
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