From 5bcb32ce0da461529cc169d31f1f1209f2346342 Mon Sep 17 00:00:00 2001 From: glx22 Date: Thu, 25 Jan 2024 19:49:39 +0100 Subject: [PATCH] Fix b38d3c2208: missing water regions invalidation when building locks --- src/water_cmd.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 8325c4da19..50d105dbc9 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -360,6 +360,8 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag MarkTileDirtyByTile(tile + delta); MarkCanalsAndRiversAroundDirty(tile - delta); MarkCanalsAndRiversAroundDirty(tile + delta); + InvalidateWaterRegion(tile - delta); + InvalidateWaterRegion(tile + delta); } cost.AddCost(_price[PR_BUILD_LOCK]);