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Feature: [NewGRF] Allow higher max speeds for ships

This commit is contained in:
Koen Bussemaker
2023-04-28 21:23:59 +02:00
committed by rubidium42
parent 461d69a8f6
commit 5a55c4a934
7 changed files with 46 additions and 24 deletions

View File

@@ -87,6 +87,8 @@ Engine::Engine(VehicleType type, EngineID base)
if (type == VEH_ROAD) this->u.road.tractive_effort = 0x4C;
/* Aircraft must have INVALID_CARGO as default, as there is no property */
if (type == VEH_AIRCRAFT) this->info.cargo_type = INVALID_CARGO;
/* Ships must have a non-zero acceleration. */
if (type == VEH_SHIP) this->u.ship.acceleration = 1;
/* Set visual effect to the default value */
switch (type) {
case VEH_TRAIN: this->u.rail.visual_effect = VE_DEFAULT; break;