mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-18 20:19:11 +00:00
(svn r12583) -Codechange: make AssignOrder a class function of order.
This commit is contained in:
@@ -54,6 +54,14 @@ void Order::FreeChain()
|
||||
delete this;
|
||||
}
|
||||
|
||||
bool Order::Equals(const Order &other) const
|
||||
{
|
||||
return
|
||||
this->type == other.type &&
|
||||
this->flags == other.flags &&
|
||||
this->dest == other.dest;
|
||||
}
|
||||
|
||||
static bool HasOrderPoolFree(uint amount)
|
||||
{
|
||||
const Order *order;
|
||||
@@ -157,9 +165,9 @@ static void SwapOrders(Order *order1, Order *order2)
|
||||
Order temp_order;
|
||||
|
||||
temp_order = *order1;
|
||||
AssignOrder(order1, *order2);
|
||||
order1->AssignOrder(*order2);
|
||||
order1->next = order2->next;
|
||||
AssignOrder(order2, temp_order);
|
||||
order2->AssignOrder(temp_order);
|
||||
order2->next = temp_order.next;
|
||||
}
|
||||
|
||||
@@ -169,17 +177,17 @@ static void SwapOrders(Order *order1, Order *order2)
|
||||
* This function makes sure that the index is maintained correctly
|
||||
*
|
||||
*/
|
||||
void AssignOrder(Order *order, Order data)
|
||||
void Order::AssignOrder(const Order &other)
|
||||
{
|
||||
order->type = data.type;
|
||||
order->flags = data.flags;
|
||||
order->dest = data.dest;
|
||||
this->type = other.type;
|
||||
this->flags = other.flags;
|
||||
this->dest = other.dest;
|
||||
|
||||
order->refit_cargo = data.refit_cargo;
|
||||
order->refit_subtype = data.refit_subtype;
|
||||
this->refit_cargo = other.refit_cargo;
|
||||
this->refit_subtype = other.refit_subtype;
|
||||
|
||||
order->wait_time = data.wait_time;
|
||||
order->travel_time = data.travel_time;
|
||||
this->wait_time = other.wait_time;
|
||||
this->travel_time = other.travel_time;
|
||||
}
|
||||
|
||||
|
||||
@@ -410,7 +418,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
if (flags & DC_EXEC) {
|
||||
Vehicle *u;
|
||||
Order *new_o = new Order();
|
||||
AssignOrder(new_o, new_order);
|
||||
new_o->AssignOrder(new_order);
|
||||
|
||||
/* Create new order and link in list */
|
||||
if (v->orders == NULL) {
|
||||
@@ -905,7 +913,7 @@ CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
order_dst = &dst->orders;
|
||||
FOR_VEHICLE_ORDERS(src, order) {
|
||||
*order_dst = new Order();
|
||||
AssignOrder(*order_dst, *order);
|
||||
(*order_dst)->AssignOrder(*order);
|
||||
order_dst = &(*order_dst)->next;
|
||||
}
|
||||
|
||||
@@ -1172,9 +1180,7 @@ void CheckOrders(const Vehicle* v)
|
||||
if (v->num_orders > 1) {
|
||||
const Order* last = GetLastVehicleOrder(v);
|
||||
|
||||
if (v->orders->type == last->type &&
|
||||
v->orders->flags == last->flags &&
|
||||
v->orders->dest == last->dest) {
|
||||
if (v->orders->Equals(*last)) {
|
||||
problem_type = 2;
|
||||
}
|
||||
}
|
||||
@@ -1415,9 +1421,7 @@ bool ProcessOrders(Vehicle *v)
|
||||
}
|
||||
|
||||
/* If it is unchanged, keep it. */
|
||||
if (order->type == v->current_order.type &&
|
||||
order->flags == v->current_order.flags &&
|
||||
order->dest == v->current_order.dest &&
|
||||
if (order->Equals(v->current_order) &&
|
||||
(v->type != VEH_SHIP || order->type != OT_GOTO_STATION || GetStation(order->dest)->dock_tile != 0)) {
|
||||
return false;
|
||||
}
|
||||
@@ -1530,7 +1534,7 @@ static void Load_ORDR()
|
||||
|
||||
for (i = 0; i < len; ++i) {
|
||||
Order *order = new (i) Order();
|
||||
AssignOrder(order, UnpackVersion4Order(orders[i]));
|
||||
order->AssignOrder(UnpackVersion4Order(orders[i]));
|
||||
}
|
||||
|
||||
free(orders);
|
||||
@@ -1542,7 +1546,7 @@ static void Load_ORDR()
|
||||
|
||||
for (i = 0; i < len; ++i) {
|
||||
Order *order = new (i) Order();
|
||||
AssignOrder(order, UnpackOrder(orders[i]));
|
||||
order->AssignOrder(UnpackOrder(orders[i]));
|
||||
}
|
||||
|
||||
free(orders);
|
||||
|
Reference in New Issue
Block a user