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(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.

- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages.
This commit is contained in:
Darkvater
2005-12-13 21:21:57 +00:00
parent 2a60262c99
commit 56998926e7
6 changed files with 11 additions and 13 deletions

View File

@@ -1356,7 +1356,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode)
/* An instance of saving is already active, so don't go saving again */
if (_ts.saveinprogress && mode == SL_SAVE) {
// if not an autosave, but a user action, show error message
if (!_do_autosave) ShowErrorMessage(_error_message, STR_SAVE_STILL_IN_PROGRESS, 0, 0);
if (!_do_autosave) ShowErrorMessage(INVALID_STRING_ID, STR_SAVE_STILL_IN_PROGRESS, 0, 0);
return SL_OK;
}
WaitTillSaved();