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Codechange: convert printf DEBUG statements to fmt Debug statements

This commit is contained in:
rubidium42
2021-06-12 09:10:17 +02:00
committed by rubidium42
parent a99ac62c1a
commit 55a11710a6
131 changed files with 601 additions and 601 deletions

View File

@@ -59,7 +59,7 @@ static SpriteCache *AllocateSpriteCache(uint index)
/* Add another 1024 items to the 'pool' */
uint items = Align(index + 1, 1024);
DEBUG(sprite, 4, "Increasing sprite cache to %u items (" PRINTF_SIZE " bytes)", items, items * sizeof(*_spritecache));
Debug(sprite, 4, "Increasing sprite cache to {} items ({} bytes)", items, items * sizeof(*_spritecache));
_spritecache = ReallocT(_spritecache, items);
@@ -462,7 +462,7 @@ static void *ReadSprite(const SpriteCache *sc, SpriteID id, SpriteType sprite_ty
assert(IsMapgenSpriteID(id) == (sprite_type == ST_MAPGEN));
assert(sc->type == sprite_type);
DEBUG(sprite, 9, "Load sprite %d", id);
Debug(sprite, 9, "Load sprite {}", id);
SpriteLoader::Sprite sprite[ZOOM_LVL_COUNT];
uint8 sprite_avail = 0;
@@ -692,7 +692,7 @@ void IncreaseSpriteLRU()
if (_sprite_lru_counter > 16384) {
SpriteID i;
DEBUG(sprite, 3, "Fixing lru %u, inuse=" PRINTF_SIZE, _sprite_lru_counter, GetSpriteCacheUsage());
Debug(sprite, 3, "Fixing lru {}, inuse={}", _sprite_lru_counter, GetSpriteCacheUsage());
for (i = 0; i != _spritecache_items; i++) {
SpriteCache *sc = GetSpriteCache(i);
@@ -722,7 +722,7 @@ static void CompactSpriteCache()
{
MemBlock *s;
DEBUG(sprite, 3, "Compacting sprite cache, inuse=" PRINTF_SIZE, GetSpriteCacheUsage());
Debug(sprite, 3, "Compacting sprite cache, inuse={}", GetSpriteCacheUsage());
for (s = _spritecache_ptr; s->size != 0;) {
if (s->size & S_FREE_MASK) {
@@ -785,7 +785,7 @@ static void DeleteEntryFromSpriteCache()
uint best = UINT_MAX;
int cur_lru;
DEBUG(sprite, 3, "DeleteEntryFromSpriteCache, inuse=" PRINTF_SIZE, GetSpriteCacheUsage());
Debug(sprite, 3, "DeleteEntryFromSpriteCache, inuse={}", GetSpriteCacheUsage());
cur_lru = 0xffff;
for (SpriteID i = 0; i != _spritecache_items; i++) {
@@ -874,7 +874,7 @@ static void *HandleInvalidSpriteRequest(SpriteID sprite, SpriteType requested, S
byte warning_level = sc->warned ? 6 : 0;
sc->warned = true;
DEBUG(sprite, warning_level, "Tried to load %s sprite #%d as a %s sprite. Probable cause: NewGRF interference", sprite_types[available], sprite, sprite_types[requested]);
Debug(sprite, warning_level, "Tried to load {} sprite #{} as a {} sprite. Probable cause: NewGRF interference", sprite_types[available], sprite, sprite_types[requested]);
switch (requested) {
case ST_NORMAL:
@@ -908,7 +908,7 @@ void *GetRawSprite(SpriteID sprite, SpriteType type, AllocatorProc *allocator, S
assert(type < ST_INVALID);
if (!SpriteExists(sprite)) {
DEBUG(sprite, 1, "Tried to load non-existing sprite #%d. Probable cause: Wrong/missing NewGRFs", sprite);
Debug(sprite, 1, "Tried to load non-existing sprite #{}. Probable cause: Wrong/missing NewGRFs", sprite);
/* SPR_IMG_QUERY is a BIG FAT RED ? */
sprite = SPR_IMG_QUERY;
@@ -971,7 +971,7 @@ static void GfxInitSpriteCache()
} while (_spritecache_ptr == nullptr);
if (_allocated_sprite_cache_size != target_size) {
DEBUG(misc, 0, "Not enough memory to allocate %d MiB of spritecache. Spritecache was reduced to %d MiB.", target_size / 1024 / 1024, _allocated_sprite_cache_size / 1024 / 1024);
Debug(misc, 0, "Not enough memory to allocate {} MiB of spritecache. Spritecache was reduced to {} MiB.", target_size / 1024 / 1024, _allocated_sprite_cache_size / 1024 / 1024);
ErrorMessageData msg(STR_CONFIG_ERROR_OUT_OF_MEMORY, STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG);
msg.SetDParam(0, target_size);