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(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa

This commit is contained in:
darkvater
2005-01-03 21:26:09 +00:00
parent 1ee725ef35
commit 52c87a0330
2 changed files with 4 additions and 5 deletions

View File

@@ -181,14 +181,14 @@ int32 CmdPlantTree(int ex, int ey, uint32 flags, uint32 p1, uint32 p2)
// 2x as expensive to add more trees to an existing tile
cost += _price.build_trees * 2;
} else {
// don't allow building on rocks
if (ti.type != MP_CLEAR || _map_owner[ti.tile] != OWNER_NONE || (ti.map5 & 0x1C) == 8) {
if (ti.type != MP_CLEAR || _map_owner[ti.tile] != OWNER_NONE) {
_error_message = STR_2804_SITE_UNSUITABLE;
continue;
}
// it's expensive to clear farmland
if ((ti.map5 & 0x1F) == 0xF) cost += _price.clear_3;
else if ((ti.map5 & 0x1C) == 8) cost += _price.clear_2;
if (flags & DC_EXEC) {
int m2;