mirror of https://github.com/OpenTTD/OpenTTD
Codechange: Use std::array for vehicle hashes.
This allows initialisation without memset.pull/13787/head
parent
ec71f7a216
commit
52bada216c
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@ -381,7 +381,7 @@ const int TOTAL_HASH_MASK = TOTAL_HASH_SIZE - 1;
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* Profiling results show that 0 is fastest. */
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const int HASH_RES = 0;
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static Vehicle *_vehicle_tile_hash[TOTAL_HASH_SIZE];
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static std::array<Vehicle *, TOTAL_HASH_SIZE> _vehicle_tile_hash{};
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static Vehicle *VehicleFromTileHash(int xl, int yl, int xu, int yu, void *data, VehicleFromPosProc *proc, bool find_first)
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{
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@ -646,7 +646,7 @@ static void UpdateVehicleTileHash(Vehicle *v, bool remove)
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v->hash_tile_current = new_hash;
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}
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static Vehicle *_vehicle_viewport_hash[1 << (GEN_HASHX_BITS + GEN_HASHY_BITS)];
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static std::array<Vehicle *, 1 << (GEN_HASHX_BITS + GEN_HASHY_BITS)> _vehicle_viewport_hash{};
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static void UpdateVehicleViewportHash(Vehicle *v, int x, int y, int old_x, int old_y)
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{
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@ -675,8 +675,8 @@ static void UpdateVehicleViewportHash(Vehicle *v, int x, int y, int old_x, int o
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void ResetVehicleHash()
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{
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for (Vehicle *v : Vehicle::Iterate()) { v->hash_tile_current = nullptr; }
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memset(_vehicle_viewport_hash, 0, sizeof(_vehicle_viewport_hash));
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memset(_vehicle_tile_hash, 0, sizeof(_vehicle_tile_hash));
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_vehicle_viewport_hash = {};
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_vehicle_tile_hash = {};
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}
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void ResetVehicleColourMap()
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