From 4d99623d69c7b27fa8748f6533008c5734d95553 Mon Sep 17 00:00:00 2001 From: SamuXarick <43006711+SamuXarick@users.noreply.github.com> Date: Fri, 1 Nov 2024 15:28:55 +0000 Subject: [PATCH] Codefix 30fe0015: Preserve sea water class when building locks on shores --- src/water_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index f15c15666b..e852aae770 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -320,7 +320,7 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag if (ret.Failed()) return ret; /* middle tile */ - WaterClass wc_middle = HasTileWaterGround(tile) ? GetWaterClass(tile) : WATER_CLASS_CANAL; + WaterClass wc_middle = HasTileWaterClass(tile) && IsTileOnWater(tile) ? GetWaterClass(tile) : WATER_CLASS_CANAL; ret = Command::Do(flags, tile); if (ret.Failed()) return ret; cost.AddCost(ret);