mirror of https://github.com/OpenTTD/OpenTTD
(svn r11147) -Fix [FS#1247] (r11105): reallow bounding boxes with x/y/z-extent 0. Some NewGRFs need them. Patch by frosch.
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@ -489,12 +489,13 @@ static void AddCombinedSprite(SpriteID image, SpriteID pal, int x, int y, byte z
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/** Draw a (transparent) sprite at given coordinates with a given bounding box.
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* The bounding box extends from (x + bb_offset_x, y + bb_offset_y, z + bb_offset_z) to (x + w - 1, y + h - 1, z + dz - 1), both corners included.
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* Bounding boxes with bb_offset_x == w or bb_offset_y == h or bb_offset_z == dz are allowed and produce thin slices.
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*
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* @note Bounding boxes are normally specified with bb_offset_x = bb_offset_y = bb_offset_z = 0. The extent of the bounding box in negative direction is
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* defined by the sprite offset in the grf file.
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* However if modifying the sprite offsets is not suitable (e.g. when using existing graphics), the bounding box can be tuned by bb_offset.
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*
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* @pre w > bb_offset_x, h > bb_offset_y, dz > bb_offset_z. Else w, h or dz are ignored.
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* @pre w >= bb_offset_x, h >= bb_offset_y, dz >= bb_offset_z. Else w, h or dz are ignored.
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*
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* @param image the image to combine and draw,
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* @param pal the provided palette,
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@ -575,13 +576,13 @@ void AddSortableSpriteToDraw(SpriteID image, SpriteID pal, int x, int y, int w,
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ps->image = image;
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ps->pal = pal;
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ps->xmin = x + bb_offset_x;
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ps->xmax = x + max(bb_offset_x, w - 1);
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ps->xmax = x + max(bb_offset_x, w) - 1;
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ps->ymin = y + bb_offset_y;
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ps->ymax = y + max(bb_offset_y, h - 1);
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ps->ymax = y + max(bb_offset_y, h) - 1;
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ps->zmin = z + bb_offset_z;
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ps->zmax = z + max(bb_offset_z, dz - 1);
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ps->zmax = z + max(bb_offset_z, dz) - 1;
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ps->comparison_done = false;
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ps->child = NULL;
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