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(svn r3173) Use the trinary operator and switch to improve readability
Also align short cases nicely
This commit is contained in:
23
intro_gui.c
23
intro_gui.c
@@ -107,8 +107,8 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
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case WE_DROPDOWN_SELECT: /* Mapsize selection */
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switch (e->dropdown.button) {
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case 11: _patches.map_x = e->dropdown.index + 6; break;
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case 13: _patches.map_y = e->dropdown.index + 6; break;
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case 11: _patches.map_x = e->dropdown.index + 6; break;
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case 13: _patches.map_y = e->dropdown.index + 6; break;
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}
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SetWindowDirty(w);
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break;
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@@ -177,18 +177,19 @@ static void AskAbandonGameWndProc(Window *w, WindowEvent *e) {
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return;
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case WE_CLICK:
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switch(e->click.widget) {
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case 3:
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DeleteWindow(w);
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break;
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case 4:
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_exit_game = true;
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break;
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switch (e->click.widget) {
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case 3: DeleteWindow(w); break;
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case 4: _exit_game = true; break;
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}
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break;
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case WE_KEYPRESS: /* Exit game on pressing 'Enter' */
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if (e->keypress.keycode == WKC_RETURN || e->keypress.keycode == WKC_NUM_ENTER)
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_exit_game = true;
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switch (e->keypress.keycode) {
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case WKC_RETURN:
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case WKC_NUM_ENTER:
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_exit_game = true;
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break;
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}
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break;
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}
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}
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