From 486af1a6fc8353d89536cd809bed8bdc561783ae Mon Sep 17 00:00:00 2001 From: Muxy Date: Sun, 12 May 2024 21:11:59 +0200 Subject: [PATCH] Fix: [Admin] #12411 Send Network Welcome Packet to admin port after game creation completed WelcomeAll moved into NetworkOnGameStart Signed-off-by: Muxy --- src/network/network.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/network/network.cpp b/src/network/network.cpp index 6b34df1229..c0c13efb1d 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -936,9 +936,6 @@ bool NetworkServerStart() /* if the server is dedicated ... add some other script */ if (_network_dedicated) IConsoleCmdExec("exec scripts/on_dedicated.scr 0"); - /* welcome possibly still connected admins - this can only happen on a dedicated server. */ - if (_network_dedicated) ServerNetworkAdminSocketHandler::WelcomeAll(); - return true; } @@ -969,6 +966,9 @@ void NetworkOnGameStart() } ShowClientList(); + } else { + /* welcome possibly still connected admins - this can only happen on a dedicated server. */ + ServerNetworkAdminSocketHandler::WelcomeAll(); } }