mirror of https://github.com/OpenTTD/OpenTTD
Fix: Various reliability and correctness improvements to MIDI on Windows. (#7620)
parent
8efa99f445
commit
46908fb63a
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@ -538,19 +538,19 @@ static void TransmitChannelMsg(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, by
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}
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}
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static void TransmitSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *&msg_start, size_t &remaining)
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static void TransmitSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, const byte *&msg_start, size_t &remaining)
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{
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/* Find end of message. */
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byte *msg_end = msg_start;
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const byte *msg_end = msg_start;
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while (*msg_end != MIDIST_ENDSYSEX) msg_end++;
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msg_end++; // Also include SysEx end byte.
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if (buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start) == E_OUTOFMEMORY) {
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if (buffer->PackUnstructured(rt, 0, msg_end - msg_start, const_cast<LPBYTE>(msg_start)) == E_OUTOFMEMORY) {
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/* Buffer is full, clear it and try again. */
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_port->PlayBuffer(buffer);
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buffer->Flush();
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buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start);
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buffer->PackUnstructured(rt, 0, msg_end - msg_start, const_cast<LPBYTE>(msg_start));
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}
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/* Update position in buffer. */
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@ -558,9 +558,11 @@ static void TransmitSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *&
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msg_start = msg_end;
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}
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static void TransmitSysexConst(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *msg_start, size_t length)
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static void TransmitStandardSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, MidiSysexMessage msg)
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{
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TransmitSysex(buffer, rt, msg_start, length);
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size_t length = 0;
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const byte *data = MidiGetStandardSysexMessage(msg, length);
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TransmitSysex(buffer, rt, data, length);
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}
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/** Transmit 'Note off' messages to all MIDI channels. */
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@ -571,27 +573,16 @@ static void TransmitNotesOff(IDirectMusicBuffer *buffer, REFERENCE_TIME block_ti
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TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_SUSTAINSW, 0);
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TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_MODE_RESETALLCTRL, 0);
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}
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/* Explicitly flush buffer to make sure the note off messages are processed
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* before we send any additional control messages. */
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/* Performing a GM reset stops all sound and resets all parameters. */
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TransmitStandardSysex(_buffer, block_time + 20, MidiSysexMessage::ResetGM);
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TransmitStandardSysex(_buffer, block_time + 30, MidiSysexMessage::RolandSetReverb);
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/* Explicitly flush buffer to make sure the messages are processed,
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* as we want sound to stop immediately. */
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_port->PlayBuffer(_buffer);
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_buffer->Flush();
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/* Some songs change the "Pitch bend range" registered parameter. If
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* this doesn't get reset, everything else will start sounding wrong. */
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for (int ch = 0; ch < 16; ch++) {
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/* Running status, only need status for first message
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* Select RPN 00.00, set value to 02.00, and de-select again */
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TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00);
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TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x00);
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TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY, 0x02);
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TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY_LO, 0x00);
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TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_LO, 0x7F);
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TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x7F);
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_port->PlayBuffer(_buffer);
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_buffer->Flush();
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}
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/* Wait until message time has passed. */
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Sleep(Clamp((block_time - cur_time) / MS_TO_REFTIME, 5, 1000));
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}
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@ -616,13 +607,6 @@ static void MidiThreadProc(void *)
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REFERENCE_TIME cur_time;
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clock->GetTime(&cur_time);
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/* Standard "Enable General MIDI" message */
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static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 };
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TransmitSysexConst(_buffer, cur_time, &gm_enable_sysex[0], sizeof(gm_enable_sysex));
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/* Roland-specific reverb room control, used by the original game */
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static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 };
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TransmitSysexConst(_buffer, cur_time, &roland_reverb_sysex[0], sizeof(roland_reverb_sysex));
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_port->PlayBuffer(_buffer);
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_buffer->Flush();
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@ -665,7 +649,7 @@ static void MidiThreadProc(void *)
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_playback.do_start = false;
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}
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/* Turn all notes off in case we are seeking between music titles. */
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/* Reset playback device between songs. */
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clock->GetTime(&cur_time);
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TransmitNotesOff(_buffer, block_time, cur_time);
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@ -751,7 +735,7 @@ static void MidiThreadProc(void *)
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block_time = playback_start_time + block.realtime * MIDITIME_TO_REFTIME;
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DEBUG(driver, 9, "DMusic thread: Streaming block " PRINTF_SIZE " (cur=" OTTD_PRINTF64 ", block=" OTTD_PRINTF64 ")", current_block, (long long)(current_time / MS_TO_REFTIME), (long long)(block_time / MS_TO_REFTIME));
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byte *data = block.data.Begin();
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const byte *data = block.data.Begin();
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size_t remaining = block.data.Length();
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byte last_status = 0;
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while (remaining > 0) {
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@ -141,4 +141,19 @@ enum MidiController {
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MIDICT_MODE_POLY = 127,
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};
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/** Well-known MIDI system exclusive message values for use with the MidiGetStandardSysexMessage function. */
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enum class MidiSysexMessage {
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/** Reset device to General MIDI defaults */
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ResetGM,
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/** Reset device to (Roland) General Standard defaults */
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ResetGS,
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/** Reset device to (Yamaha) XG defaults */
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ResetXG,
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/** Set up Roland SoundCanvas reverb room as TTD does */
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RolandSetReverb,
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};
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const byte *MidiGetStandardSysexMessage(MidiSysexMessage msg, size_t &length);
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#endif /* MUSIC_MIDI_H */
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@ -27,6 +27,37 @@
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static MidiFile *_midifile_instance = NULL;
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/**
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* Retrieve a well-known MIDI system exclusive message.
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* @param msg Which sysex message to retrieve
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* @param[out] length Receives the length of the returned buffer
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* @return Pointer to byte buffer with sysex message
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*/
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const byte *MidiGetStandardSysexMessage(MidiSysexMessage msg, size_t &length)
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{
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static byte reset_gm_sysex[] = { 0xF0, 0x7E, 0x7F, 0x09, 0x01, 0xF7 };
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static byte reset_gs_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x00, 0x7F, 0x00, 0x41, 0xF7 };
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static byte reset_xg_sysex[] = { 0xF0, 0x43, 0x10, 0x4C, 0x00, 0x00, 0x7E, 0x00, 0xF7 };
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static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 };
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switch (msg) {
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case MidiSysexMessage::ResetGM:
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length = lengthof(reset_gm_sysex);
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return reset_gm_sysex;
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case MidiSysexMessage::ResetGS:
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length = lengthof(reset_gs_sysex);
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return reset_gs_sysex;
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case MidiSysexMessage::ResetXG:
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length = lengthof(reset_xg_sysex);
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return reset_xg_sysex;
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case MidiSysexMessage::RolandSetReverb:
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length = lengthof(roland_reverb_sysex);
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return roland_reverb_sysex;
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default:
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NOT_REACHED();
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}
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}
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/**
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* Owning byte buffer readable as a stream.
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* RAII-compliant to make teardown in error situations easier.
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@ -35,7 +35,7 @@ static struct {
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CRITICAL_SECTION lock; ///< synchronization for playback status fields
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bool playing; ///< flag indicating that playback is active
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bool do_start; ///< flag for starting playback of next_file at next opportunity
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int do_start; ///< flag for starting playback of next_file at next opportunity
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bool do_stop; ///< flag for stopping playback at next opportunity
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byte current_volume; ///< current effective volume setting
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byte new_volume; ///< volume setting to change to
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@ -73,10 +73,10 @@ static void TransmitChannelMsg(byte status, byte p1, byte p2 = 0)
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midiOutShortMsg(_midi.midi_out, status | (p1 << 8) | (p2 << 16));
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}
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static void TransmitSysex(byte *&msg_start, size_t &remaining)
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static void TransmitSysex(const byte *&msg_start, size_t &remaining)
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{
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/* find end of message */
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byte *msg_end = msg_start;
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const byte *msg_end = msg_start;
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while (*msg_end != MIDIST_ENDSYSEX) msg_end++;
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msg_end++; /* also include sysex end byte */
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@ -97,9 +97,11 @@ static void TransmitSysex(byte *&msg_start, size_t &remaining)
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msg_start = msg_end;
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}
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static void TransmitSysexConst(byte *msg_start, size_t length)
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static void TransmitStandardSysex(MidiSysexMessage msg)
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{
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TransmitSysex(msg_start, length);
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size_t length = 0;
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const byte *data = MidiGetStandardSysexMessage(msg, length);
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TransmitSysex(data, length);
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}
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/**
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@ -108,82 +110,94 @@ static void TransmitSysexConst(byte *msg_start, size_t length)
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*/
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void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DWORD_PTR)
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{
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/* Try to check playback status changes.
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* If _midi is already locked, skip checking for this cycle and try again
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* next cycle, instead of waiting for locks in the realtime callback. */
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if (TryEnterCriticalSection(&_midi.lock)) {
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/* check for stop */
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if (_midi.do_stop) {
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DEBUG(driver, 2, "Win32-MIDI: timer: do_stop is set");
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midiOutReset(_midi.midi_out);
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_midi.playing = false;
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_midi.do_stop = false;
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/* Ensure only one timer callback is running at once, and prevent races on status flags */
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if (!TryEnterCriticalSection(&_midi.lock)) return;
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/* check for stop */
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if (_midi.do_stop) {
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DEBUG(driver, 2, "Win32-MIDI: timer: do_stop is set");
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midiOutReset(_midi.midi_out);
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_midi.playing = false;
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_midi.do_stop = false;
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LeaveCriticalSection(&_midi.lock);
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return;
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}
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/* check for start/restart/change song */
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if (_midi.do_start != 0) {
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/* Have a delay between playback start steps, prevents jumbled-together notes at the start of song */
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if (timeGetTime() - _midi.playback_start_time < 50) {
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LeaveCriticalSection(&_midi.lock);
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return;
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}
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DEBUG(driver, 2, "Win32-MIDI: timer: do_start step %d", _midi.do_start);
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/* check for start/restart/change song */
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if (_midi.do_start) {
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DEBUG(driver, 2, "Win32-MIDI: timer: do_start is set");
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if (_midi.playing) {
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midiOutReset(_midi.midi_out);
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/* Some songs change the "Pitch bend range" registered
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* parameter. If this doesn't get reset, everything else
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* will start sounding wrong. */
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for (int ch = 0; ch < 16; ch++) {
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/* Running status, only need status for first message */
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/* Select RPN 00.00, set value to 02.00, and unselect again */
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TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00);
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TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x00);
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TransmitChannelMsg(MIDICT_DATAENTRY, 0x02);
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TransmitChannelMsg(MIDICT_DATAENTRY_LO, 0x00);
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TransmitChannelMsg(MIDICT_RPN_SELECT_LO, 0x7F);
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TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x7F);
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}
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}
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if (_midi.do_start == 1) {
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/* Send "all notes off" */
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midiOutReset(_midi.midi_out);
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_midi.playback_start_time = timeGetTime();
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_midi.do_start = 2;
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LeaveCriticalSection(&_midi.lock);
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return;
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} else if (_midi.do_start == 2) {
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/* Reset the device to General MIDI defaults */
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TransmitStandardSysex(MidiSysexMessage::ResetGM);
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_midi.playback_start_time = timeGetTime();
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_midi.do_start = 3;
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LeaveCriticalSection(&_midi.lock);
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return;
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} else if (_midi.do_start == 3) {
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/* Set up device-specific effects */
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TransmitStandardSysex(MidiSysexMessage::RolandSetReverb);
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_midi.playback_start_time = timeGetTime();
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_midi.do_start = 4;
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LeaveCriticalSection(&_midi.lock);
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return;
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} else if (_midi.do_start == 4) {
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/* Load the new file */
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_midi.current_file.MoveFrom(_midi.next_file);
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std::swap(_midi.next_segment, _midi.current_segment);
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_midi.current_segment.start_block = 0;
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_midi.playback_start_time = timeGetTime();
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_midi.playing = true;
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_midi.do_start = false;
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_midi.do_start = 0;
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_midi.current_block = 0;
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MemSetT<byte>(_midi.channel_volumes, 127, lengthof(_midi.channel_volumes));
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} else if (!_midi.playing) {
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/* not playing, stop the timer */
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DEBUG(driver, 2, "Win32-MIDI: timer: not playing, stopping timer");
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timeKillEvent(uTimerID);
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_midi.timer_id = 0;
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LeaveCriticalSection(&_midi.lock);
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return;
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}
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/* check for volume change */
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static int volume_throttle = 0;
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if (_midi.current_volume != _midi.new_volume) {
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if (volume_throttle == 0) {
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DEBUG(driver, 2, "Win32-MIDI: timer: volume change");
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_midi.current_volume = _midi.new_volume;
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volume_throttle = 20 / _midi.time_period;
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for (int ch = 0; ch < 16; ch++) {
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int vol = ScaleVolume(_midi.channel_volumes[ch], _midi.current_volume);
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TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol);
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}
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}
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else {
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volume_throttle--;
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}
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}
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} else if (!_midi.playing) {
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/* not playing, stop the timer */
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DEBUG(driver, 2, "Win32-MIDI: timer: not playing, stopping timer");
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timeKillEvent(uTimerID);
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_midi.timer_id = 0;
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LeaveCriticalSection(&_midi.lock);
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return;
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}
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/* check for volume change */
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static int volume_throttle = 0;
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if (_midi.current_volume != _midi.new_volume) {
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if (volume_throttle == 0) {
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DEBUG(driver, 2, "Win32-MIDI: timer: volume change");
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_midi.current_volume = _midi.new_volume;
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volume_throttle = 20 / _midi.time_period;
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for (int ch = 0; ch < 16; ch++) {
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byte vol = ScaleVolume(_midi.channel_volumes[ch], _midi.current_volume);
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TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol);
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}
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} else {
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volume_throttle--;
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}
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}
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/* skip beginning of file? */
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if (_midi.current_segment.start > 0 && _midi.current_block == 0 && _midi.current_segment.start_block == 0) {
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/* find first block after start time and pretend playback started earlier
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* this is to allow all blocks prior to the actual start to still affect playback,
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* as they may contain important controller and program changes */
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* this is to allow all blocks prior to the actual start to still affect playback,
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* as they may contain important controller and program changes */
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uint preload_bytes = 0;
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for (size_t bl = 0; bl < _midi.current_file.blocks.size(); bl++) {
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MidiFile::DataBlock &block = _midi.current_file.blocks[bl];
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@ -200,7 +214,7 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW
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* The delay compensation is needed to avoid time-compression of following messages.
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*/
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DEBUG(driver, 2, "Win32-MIDI: timer: start from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes);
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_midi.playback_start_time -= block.realtime / 1000 - preload_bytes * 1000 / 3125;
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_midi.playback_start_time -= block.realtime / 1000 - (DWORD)(preload_bytes * 1000 / 3125);
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break;
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}
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}
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@ -229,7 +243,7 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW
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break;
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}
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byte *data = block.data.Begin();
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const byte *data = block.data.Begin();
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size_t remaining = block.data.Length();
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byte last_status = 0;
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while (remaining > 0) {
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@ -308,25 +322,28 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW
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_midi.do_stop = true;
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}
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}
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LeaveCriticalSection(&_midi.lock);
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}
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void MusicDriver_Win32::PlaySong(const MusicSongInfo &song)
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{
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DEBUG(driver, 2, "Win32-MIDI: PlaySong: entry");
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MidiFile new_song;
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if (!new_song.LoadSong(song)) return;
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DEBUG(driver, 2, "Win32-MIDI: PlaySong: Loaded song");
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EnterCriticalSection(&_midi.lock);
|
||||
|
||||
if (!_midi.next_file.LoadSong(song)) {
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
return;
|
||||
}
|
||||
|
||||
_midi.next_file.MoveFrom(new_song);
|
||||
_midi.next_segment.start = song.override_start;
|
||||
_midi.next_segment.end = song.override_end;
|
||||
_midi.next_segment.loop = song.loop;
|
||||
|
||||
DEBUG(driver, 2, "Win32-MIDI: PlaySong: setting flag");
|
||||
_midi.do_stop = _midi.playing;
|
||||
_midi.do_start = true;
|
||||
_midi.do_start = 1;
|
||||
|
||||
if (_midi.timer_id == 0) {
|
||||
DEBUG(driver, 2, "Win32-MIDI: PlaySong: starting timer");
|
||||
|
@ -347,7 +364,7 @@ void MusicDriver_Win32::StopSong()
|
|||
|
||||
bool MusicDriver_Win32::IsSongPlaying()
|
||||
{
|
||||
return _midi.playing || _midi.do_start;
|
||||
return _midi.playing || (_midi.do_start != 0);
|
||||
}
|
||||
|
||||
void MusicDriver_Win32::SetVolume(byte vol)
|
||||
|
@ -381,14 +398,6 @@ const char *MusicDriver_Win32::Start(const char * const *parm)
|
|||
|
||||
midiOutReset(_midi.midi_out);
|
||||
|
||||
/* Standard "Enable General MIDI" message */
|
||||
static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 };
|
||||
TransmitSysexConst(&gm_enable_sysex[0], sizeof(gm_enable_sysex));
|
||||
|
||||
/* Roland-specific reverb room control, used by the original game */
|
||||
static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 };
|
||||
TransmitSysexConst(&roland_reverb_sysex[0], sizeof(roland_reverb_sysex));
|
||||
|
||||
/* prepare multimedia timer */
|
||||
TIMECAPS timecaps;
|
||||
if (timeGetDevCaps(&timecaps, sizeof(timecaps)) == MMSYSERR_NOERROR) {
|
||||
|
|
Loading…
Reference in New Issue