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(svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.

This commit is contained in:
Darkvater
2006-03-01 21:15:25 +00:00
parent 819d210acc
commit 4367870b18
3 changed files with 29 additions and 23 deletions

23
misc.c
View File

@@ -658,28 +658,6 @@ static void Load_NAME(void)
}
}
static const SaveLoad _game_opt_desc[] = {
// added a new difficulty option (town attitude) in version 4
SLE_CONDARR(GameOptions,diff, SLE_FILE_I16 | SLE_VAR_I32, 17, 0, 3),
SLE_CONDARR(GameOptions,diff, SLE_FILE_I16 | SLE_VAR_I32, 18, 4, SL_MAX_VERSION),
SLE_VAR(GameOptions,diff_level, SLE_UINT8),
SLE_VAR(GameOptions,currency, SLE_UINT8),
SLE_VAR(GameOptions,kilometers, SLE_UINT8),
SLE_VAR(GameOptions,town_name, SLE_UINT8),
SLE_VAR(GameOptions,landscape, SLE_UINT8),
SLE_VAR(GameOptions,snow_line, SLE_UINT8),
SLE_VAR(GameOptions,autosave, SLE_UINT8),
SLE_VAR(GameOptions,road_side, SLE_UINT8),
SLE_END()
};
// Save load game options
static void SaveLoad_OPTS(void)
{
SlObject(&_opt, _game_opt_desc);
}
static const SaveLoadGlobVarList _date_desc[] = {
SLEG_VAR(_date, SLE_UINT16),
SLEG_VAR(_date_fract, SLE_UINT16),
@@ -1003,6 +981,5 @@ const ChunkHandler _misc_chunk_handlers[] = {
{ 'NAME', Save_NAME, Load_NAME, CH_ARRAY},
{ 'DATE', SaveLoad_DATE, SaveLoad_DATE, CH_RIFF},
{ 'VIEW', SaveLoad_VIEW, SaveLoad_VIEW, CH_RIFF},
{ 'OPTS', SaveLoad_OPTS, SaveLoad_OPTS, CH_RIFF},
{ 'CHTS', Save_CHTS, Load_CHTS, CH_RIFF | CH_LAST}
};