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(svn r20409) -Codechange: reduce the number of includes needed by newgrf.h

This commit is contained in:
rubidium
2010-08-08 09:07:40 +00:00
parent 5f874b90f9
commit 412bb37f59
3 changed files with 8 additions and 9 deletions

View File

@@ -12,12 +12,8 @@
#ifndef NEWGRF_H
#define NEWGRF_H
#include "newgrf_config.h"
#include "cargotype.h"
#include "industry_type.h"
#include "station_type.h"
#include "rail_type.h"
#include "house_type.h"
enum GrfLoadingStage {
GLS_FILESCAN,
@@ -106,10 +102,10 @@ struct GRFFile {
uint sound_offset;
uint16 num_sounds;
StationSpec **stations;
HouseSpec **housespec;
IndustrySpec **industryspec;
IndustryTileSpec **indtspec;
struct StationSpec **stations;
struct HouseSpec **housespec;
struct IndustrySpec **industryspec;
struct IndustryTileSpec **indtspec;
struct AirportSpec **airportspec;
struct AirportTileSpec **airtspec;
@@ -159,7 +155,7 @@ struct GRFLoadedFeatures {
/* Indicates which are the newgrf features currently loaded ingame */
extern GRFLoadedFeatures _loaded_newgrf_features;
void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage);
void LoadNewGRFFile(struct GRFConfig *config, uint file_index, GrfLoadingStage stage);
void LoadNewGRF(uint load_index, uint file_index);
void ReloadNewGRFData(); // in saveload/afterload.cpp