mirror of https://github.com/OpenTTD/OpenTTD
Industry directory, AS/GS and Textfile window did not consider RTL when applying horizontal scrolling.pull/12981/head
parent
114c28e69c
commit
3cd1200668
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@ -1712,8 +1712,7 @@ public:
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AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);
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ir.left -= this->hscroll->GetPosition();
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ir.right += this->hscroll->GetCapacity() - this->hscroll->GetPosition();
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ir = ScrollRect(ir, *this->hscroll, 1);
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if (this->industries.empty()) {
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DrawString(ir, STR_INDUSTRY_DIRECTORY_NONE);
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@ -910,7 +910,7 @@ struct ScriptDebugWindow : public Window {
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AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);
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fr.left -= this->hscroll->GetPosition();
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fr = ScrollRect(fr, *this->hscroll, 1);
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auto [first, last] = this->vscroll->GetVisibleRangeIterators(log);
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for (auto it = first; it != last; ++it) {
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@ -156,7 +156,7 @@ void TextfileWindow::SetupScrollbars(bool force_reflow)
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} else {
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uint height = force_reflow ? this->ReflowContent() : this->GetContentHeight();
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this->vscroll->SetCount(ClampTo<uint16_t>(height));
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this->hscroll->SetCount(this->max_length + WidgetDimensions::scaled.frametext.Horizontal());
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this->hscroll->SetCount(this->max_length);
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}
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this->SetWidgetDisabledState(WID_TF_HSCROLLBAR, IsWidgetLowered(WID_TF_WRAPTEXT));
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@ -568,6 +568,9 @@ void TextfileWindow::AfterLoadMarkdown()
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/* Draw content (now coordinates given to DrawString* are local to the new clipping region). */
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fr = fr.Translate(-fr.left, -fr.top);
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int line_height = GetCharacterHeight(FS_MONO);
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if (!IsWidgetLowered(WID_TF_WRAPTEXT)) fr = ScrollRect(fr, *this->hscroll, 1);
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int pos = this->vscroll->GetPosition();
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int cap = this->vscroll->GetCapacity();
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@ -577,9 +580,9 @@ void TextfileWindow::AfterLoadMarkdown()
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int y_offset = (line.top - pos) * line_height;
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if (IsWidgetLowered(WID_TF_WRAPTEXT)) {
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DrawStringMultiLine(0, fr.right, y_offset, fr.bottom, line.text, line.colour, SA_TOP | SA_LEFT, false, FS_MONO);
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DrawStringMultiLine(fr.left, fr.right, y_offset, fr.bottom, line.text, line.colour, SA_TOP | SA_LEFT, false, FS_MONO);
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} else {
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DrawString(-this->hscroll->GetPosition(), fr.right, y_offset, line.text, line.colour, SA_TOP | SA_LEFT, false, FS_MONO);
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DrawString(fr.left, fr.right, y_offset, line.text, line.colour, SA_TOP | SA_LEFT, false, FS_MONO);
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}
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}
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}
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@ -2401,6 +2401,35 @@ void Scrollbar::SetCapacityFromWidget(Window *w, WidgetID widget, int padding)
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}
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}
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/**
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* Apply 'scroll' to a rect to be drawn in.
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* @param r Rect to be 'scrolled'.
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* @param sb The scrollbar affecting the scroll.
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* @param resize_step Resize step of the widget/scrollbar (1 if the scrollbar is pixel-based.)
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* @returns Scrolled rect.
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*/
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Rect ScrollRect(Rect r, const Scrollbar &sb, int resize_step)
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{
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const int count = sb.GetCount() * resize_step;
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const int position = sb.GetPosition() * resize_step;
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if (sb.IsVertical()) {
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r.top -= position;
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r.bottom = r.top + count;
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} else {
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bool rtl = _current_text_dir == TD_RTL;
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if (rtl) {
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r.right += position;
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r.left = r.right - count;
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} else {
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r.left -= position;
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r.right = r.left + count;
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}
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}
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return r;
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}
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/**
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* Scrollbar widget.
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* @param tp Scrollbar type. (horizontal/vertical)
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@ -1051,5 +1051,6 @@ extern SpecialMouseMode _special_mouse_mode;
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void SetFocusedWindow(Window *w);
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void ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y);
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Rect ScrollRect(Rect r, const Scrollbar &sb, int resize_step = 1);
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#endif /* WINDOW_GUI_H */
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