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(svn r7521) -Codechange: Rename UpdateAllWaypointCustomGraphics to AfterLoadWaypoints to be more conforming with other such functions.

release/0.5
Darkvater 2006-12-21 00:13:56 +00:00
parent 52cf13bff6
commit 39eff474d3
3 changed files with 3 additions and 3 deletions

View File

@ -1406,7 +1406,7 @@ bool AfterLoadGame(void)
} else { } else {
/* As of version 17, we recalculate the custom graphic ID of waypoints /* As of version 17, we recalculate the custom graphic ID of waypoints
* from the GRF ID / station index. */ * from the GRF ID / station index. */
UpdateAllWaypointCustomGraphics(); AfterLoadWaypoints();
} }
/* From version 15, we moved a semaphore bit from bit 2 to bit 3 in m4, making /* From version 15, we moved a semaphore bit from bit 2 to bit 3 in m4, making

View File

@ -150,7 +150,7 @@ static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
* Update waypoint graphics id against saved GRFID/localidx. * Update waypoint graphics id against saved GRFID/localidx.
* This is to ensure the chosen graphics are correct if GRF files are changed. * This is to ensure the chosen graphics are correct if GRF files are changed.
*/ */
void UpdateAllWaypointCustomGraphics(void) void AfterLoadWaypoints(void)
{ {
Waypoint *wp; Waypoint *wp;

View File

@ -68,6 +68,6 @@ void ShowRenameWaypointWindow(const Waypoint *cp);
void DrawWaypointSprite(int x, int y, int image, RailType railtype); void DrawWaypointSprite(int x, int y, int image, RailType railtype);
void FixOldWaypoints(void); void FixOldWaypoints(void);
void UpdateAllWaypointSigns(void); void UpdateAllWaypointSigns(void);
void UpdateAllWaypointCustomGraphics(void); void AfterLoadWaypoints(void);
#endif /* WAYPOINT_H */ #endif /* WAYPOINT_H */