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(svn r23221) -Codechange: update the documentation and installers regarding the new directories
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27
readme.txt
27
readme.txt
@@ -189,7 +189,7 @@ an AI a message will be shown that the 'dummy' AI has been started.
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4.1) (Required) 3rd party files
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---- --------------------------
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Before you run OpenTTD, you need to put the game's data files into a data/
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Before you run OpenTTD, you need to put the game's data files into a baseset/
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directory which can be located in various places addressed in the following
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section.
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@@ -227,10 +227,11 @@ You need to copy the following files:
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4.1.3) Original Transport Tycoon Deluxe music
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------ --------------------------------------
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If you want the Transport Tycoon Deluxe music, copy the gm/ folder from the
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Windows version of Transport Tycoon Deluxe to your OpenTTD folder (not your
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data folder - also explained in the following sections). The music from the
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DOS version as well as the original Transport Tycoon does not work.
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If you want the Transport Tycoon Deluxe music, copy the files from the gm/
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folder from the Windows version of Transport Tycoon Deluxe to the baseset
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folder in your OpenTTD folder (also explained in the following sections).
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The music from the DOS version as well as the original Transport Tycoon does
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not work.
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4.1.4) AIs
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------ ---
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@@ -283,11 +284,11 @@ Different types of data or extensions go into different subdirectories of the ch
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OpenTTD directory:
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Config File: (no subdirectory)
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Screenshots: (no subdirectory)
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Base Graphics: data (or a subdirectory thereof)
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Sound Sets: data (or a subdirectory thereof)
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NewGRFs: data (or a subdirectory thereof)
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32bpp Sets: data (or a subdirectory thereof)
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Music Sets: gm (or a subdirectory thereof)
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Base Graphics: baseset (or a subdirectory thereof)
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Sound Sets: baseset (or a subdirectory thereof)
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NewGRFs: newgrf (or a subdirectory thereof)
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32bpp Sets: newgrf (or a subdirectory thereof)
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Music Sets: baseset (or a subdirectory thereof)
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AIs: ai (or a subdirectory thereof)
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AI Libraries: ai/libraries (or a subdirectory thereof)
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Savegames: save
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@@ -315,12 +316,12 @@ personal directory (where the game will then also place savegames and screenshot
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You can install OpenTTD on external media so you can take it with you, i.e.
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using a USB key, or a USB HDD, etc.
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Create a directory where you shall store the game in (i.e. OpenTTD/).
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Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), data/ and your
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Copy the binary (OpenTTD.exe, OpenTTD.app, openttd, etc), baseset/ and your
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openttd.cfg to this directory.
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You can copy binaries for any operating system into this directory, which will
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allow you to play the game on nearly any computer you can attach the external
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media to.
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As always - additional grf files are stored in the data/ dir (for details,
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As always - additional grf files are stored in the newgrf/ dir (for details,
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again, see section 4.1).
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@@ -583,7 +584,7 @@ can be viewed in the NewGRF window accessible from the file load dialogue window
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You can try to obtain the missing files from that NewGRF dialogue or - if they
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are not available online - you can search manually through our forum's graphics
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development section (http://www.tt-forums.net/viewforum.php?f=66) or GrfCrawler
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(http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's data folder
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(http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's newgrf folder
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(see section 4.2 "OpenTTD directories") and rescan the list of available NewGRFs.
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Once you have all missing files, you are set to go.
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