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(svn r19362) -Fix [FS#3667] (r19270): Failure to prospect an industry should not cause a crash.

release/1.1
alberth 2010-03-07 12:20:17 +00:00
parent 8d033e964e
commit 384e870be2
1 changed files with 10 additions and 12 deletions

View File

@ -1824,9 +1824,8 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
if (ret.Failed()) return ret;
}
if (flags & DC_EXEC) {
assert(ind != NULL);
if (_game_mode != GM_EDITOR) {
if ((flags & DC_EXEC) && ind != NULL && _game_mode != GM_EDITOR) {
/* Created a new industry in-game, advertise the event. */
SetDParam(0, indspec->name);
if (indspec->new_industry_text > STR_LAST_STRINGID) {
SetDParam(1, STR_TOWN_NAME);
@ -1837,7 +1836,6 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
AddIndustryNewsItem(indspec->new_industry_text, NS_INDUSTRY_OPEN, ind->index);
AI::BroadcastNewEvent(new AIEventIndustryOpen(ind->index));
}
}
return CommandCost(EXPENSES_OTHER, indspec->GetConstructionCost());
}