From 36945fd6286d867c9f6d93f3c54a9d4927f2ba86 Mon Sep 17 00:00:00 2001 From: rubidium Date: Mon, 25 Jun 2007 21:36:16 +0000 Subject: [PATCH] (svn r10333) -Fix [FS#943]: News messages were shown on top of the endgame screen and high score chart. --- src/window.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/window.cpp b/src/window.cpp index 24e2cbec80..f15061c921 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -638,7 +638,7 @@ static Window *LocalAllocateWindow( * XXX - Yes, ugly, probably needs something like w->always_on_top flag * to implement correctly, but even then you need some kind of distinction * between on-top of chat/news and status windows, because these conflict */ - if (wz != _z_windows && w->window_class != WC_SEND_NETWORK_MSG) { + if (wz != _z_windows && w->window_class != WC_SEND_NETWORK_MSG && w->window_class != WC_HIGHSCORE && w->window_class != WC_ENDSCREEN) { if (FindWindowById(WC_MAIN_TOOLBAR, 0) != NULL) wz--; if (FindWindowById(WC_STATUS_BAR, 0) != NULL) wz--; if (FindWindowById(WC_NEWS_WINDOW, 0) != NULL) wz--;