From 32fc06de8ee597865215345a839c6f65e3a1acd6 Mon Sep 17 00:00:00 2001 From: Tyler Trahan Date: Thu, 4 Jan 2024 06:42:12 -0500 Subject: [PATCH] Change: Move road vehicle drive side setting to Vehicles->Routing page --- src/settings_gui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 6d4361b368..1bb4f6600f 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1880,6 +1880,7 @@ static SettingsContainer &GetSettingsTree() SettingsPage *routing = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING)); { + routing->Add(new SettingEntry("vehicle.road_side")); routing->Add(new SettingEntry("pf.pathfinder_for_trains")); routing->Add(new SettingEntry("difficulty.line_reverse_mode")); routing->Add(new SettingEntry("pf.reverse_at_signals")); @@ -1942,7 +1943,6 @@ static SettingsContainer &GetSettingsTree() genworld->Add(new SettingEntry("game_creation.snow_line_height")); genworld->Add(new SettingEntry("game_creation.desert_coverage")); genworld->Add(new SettingEntry("game_creation.amount_of_rivers")); - genworld->Add(new SettingEntry("vehicle.road_side")); genworld->Add(new SettingEntry("economy.larger_towns")); genworld->Add(new SettingEntry("economy.initial_city_size")); genworld->Add(new SettingEntry("economy.town_layout"));