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(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
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12
saveload.c
12
saveload.c
@@ -566,7 +566,7 @@ void SlArray(void *array, uint length, VarType conv)
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* as a byte-type. So detect this, and adjust array size accordingly */
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if (!_sl.save && _sl_version == 0) {
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if (conv == SLE_INT16 || conv == SLE_UINT16 || conv == SLE_STRINGID ||
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conv == SLE_INT32 || conv == SLE_UINT32) {
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conv == SLE_INT32 || conv == SLE_UINT32) {
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length *= SlCalcConvFileLen(conv);
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conv = SLE_INT8;
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}
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@@ -1408,8 +1408,11 @@ static void* SaveFileToDisk(void *arg)
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_sl.excpt_uninit();
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fprintf(stderr, "Save game failed: %s.", _sl.excpt_msg);
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if (arg != NULL) OTTD_SendThreadMessage(MSG_OTTD_SAVETHREAD_ERROR);
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else SaveFileError();
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if (arg != NULL) {
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OTTD_SendThreadMessage(MSG_OTTD_SAVETHREAD_ERROR);
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} else {
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SaveFileError();
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}
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return NULL;
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}
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@@ -1633,8 +1636,7 @@ int GetSavegameType(char *file)
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if (fread(&hdr, sizeof(hdr), 1, f) != 1) {
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printf("Savegame is obsolete or invalid format.\n");
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mode = SL_LOAD; // don't try to get filename, just show name as it is written
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}
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else {
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} else {
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// see if we have any loader for this type.
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for (fmt = _saveload_formats; fmt != endof(_saveload_formats); fmt++) {
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if (fmt->tag == hdr) {
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