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(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
Buoys will now try to get within 3 tiles of a buoy instead of a the actual buoy tile. This gets ships to got past buoys in a realistic (IMO) way instead of barging right through them. - Fix: [NPF] Trains get curves penalties sometimes even when the track is straight. - Add: [NPF] Ships get a penalty for going over buoys now, so they will try to go around. - Add: [NPF] Ships get a penalty for curves too, yay for straight lines. - Add: TrackdirToTrack(), TrackToTrackdir(), IsDiagonalTrack() and IsDiagonalTrackdir() helper functions. - Add: IsBuoy() and IsBuoyTile() helper functions. - Codechange: Rearranged part of the control flow of ShipController(), removing a goto.
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@@ -211,6 +211,8 @@ typedef struct Patches {
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uint32 npf_rail_station_penalty; /* The penalty for station tiles */
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uint32 npf_rail_slope_penalty; /* The penalty for sloping upwards */
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uint32 npf_rail_curve_penalty; /* The penalty for curves */
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uint32 npf_buoy_penalty; /* The penalty for going over (through) a buoy */
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uint32 npf_water_curve_penalty; /* The penalty for curves */
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bool population_in_label; // Show the population of a town in his label?
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} Patches;
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